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Searched refs:Skeleton (Results 1 – 22 of 22) sorted by relevance

/external/llvm/lib/CodeGen/AsmPrinter/
DDwarfCompileUnit.h43 DwarfCompileUnit *Skeleton; variable
91 return Skeleton; in getSkeleton()
191 void setSkeleton(DwarfCompileUnit &Skel) { Skeleton = &Skel; } in setSkeleton()
252 return (Skeleton ? Skeleton : this)->CURangeLists; in getRangeLists()
DDwarfCompileUnit.cpp23 Skeleton(nullptr), BaseAddress(nullptr) { in DwarfCompileUnit()
39 if (!DD->useSplitDwarf() || !Skeleton) in addLabelAddress()
413 (Skeleton ? Skeleton : this)->CURangeLists.push_back(std::move(List)); in addScopeRangeList()
714 if (!Skeleton) { in emitHeader()
829 return DD->useSplitDwarf() && Skeleton; in isDwoUnit()
834 (DD->useSplitDwarf() && !Skeleton); in includeMinimalInlineScopes()
DDwarfDebug.cpp1323 if (auto *Skeleton = TheU->getSkeleton()) in emitDebugPubSection() local
1324 TheU = Skeleton; in emitDebugPubSection()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/AsmPrinter/
DDwarfCompileUnit.h53 DwarfCompileUnit *Skeleton = nullptr; variable
114 return Skeleton; in getSkeleton()
223 void setSkeleton(DwarfCompileUnit &Skel) { Skeleton = &Skel; } in setSkeleton()
293 return (Skeleton ? Skeleton : this)->CURangeLists; in getRangeLists()
DDwarfCompileUnit.cpp72 if (!DD->useSplitDwarf() || !Skeleton) in addLabelAddress()
432 (Skeleton ? Skeleton : this)->CURangeLists.push_back(std::move(List)); in addScopeRangeList()
865 if (!Skeleton && !DD->useSectionsAsReferences()) { in emitHeader()
870 dwarf::UnitType UT = Skeleton ? dwarf::DW_UT_split_compile in emitHeader()
1030 return DD->useSplitDwarf() && Skeleton; in isDwoUnit()
1035 (DD->useSplitDwarf() && !Skeleton); in includeMinimalInlineScopes()
DDwarfDebug.cpp1664 if (auto *Skeleton = TheU->getSkeleton()) in emitDebugPubSection() local
1665 TheU = Skeleton; in emitDebugPubSection()
/external/libogg/doc/
Drfc5334.txt106 o The Ogg Skeleton extension becomes a recommended addition for
163 pages of the logical bitstreams through use of a [Skeleton]
164 bitstream. Using Ogg Skeleton is REQUIRED for content served under
176 as Skeleton contains identifiers to describe the different
278 Skeleton.
355 The use of the Ogg Skeleton extension has been confirmed to not cause
422 Skeleton logical bitstream to identify all other contained logical
479 Skeleton metadata, and CMML captioning. Data served under the type
480 "video/ogg" SHOULD contain an Ogg Skeleton logical bitstream.
535 under the "audio/ogg" type SHOULD have an Ogg Skeleton logical
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/external/u-boot/arch/x86/dts/
Dskeleton.dtsi2 * Skeleton device tree; the bare minimum needed to boot; just include and
/external/u-boot/arch/arm/dts/
Dskeleton.dtsi2 * Skeleton device tree; the bare minimum needed to boot; just include and
Dskeleton64.dtsi2 * Skeleton device tree in the 64 bits version; the bare minimum
/external/u-boot/arch/mips/dts/
Dskeleton.dtsi3 * Skeleton device tree; the bare minimum needed to boot; just include and
/external/u-boot/arch/arc/dts/
Dskeleton.dtsi2 * Skeleton device tree; the bare minimum needed to boot; just include and
/external/parameter-framework/upstream/skeleton-subsystem/
DREADME.md1 # Skeleton plugin
/external/clang/test/Modules/
DDebugInfoTransitiveImport.m20 // Skeleton for top:
/external/swiftshader/third_party/llvm-7.0/llvm/test/DebugInfo/X86/
Dclang-module.ll4 ; Clang modules leave Skeleton CUs as breadcrumbs to point from the object files
/external/angle/tools/flex-bison/third_party/skeletons/
Dc.m467 /* Skeleton name. */
/external/toybox/kconfig/
Dzconf.tab.c_shipped3 /* Skeleton parser for Yacc-like parsing with Bison,
42 /* Skeleton name. */
/external/skqp/samplecode/
DSampleAAGeometry.cpp958 SET_BUTTON(Skeleton); in init_buttonList()
/external/skia/samplecode/
DSampleAAGeometry.cpp880 SET_BUTTON(Skeleton); in init_buttonList()
/external/freetype/
DChangeLog.222165 Skeleton files of MPW makefiles.
/external/one-true-awk/testdir/
Dfunstack.ok2513 M. Wein Interactive Skeleton Techniques for
Dfunstack.in19177 …title = "Interactive Skeleton Techniques for Enhancing Motion Dynamics in Key Frame Animati…