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Searched refs:SpvBuiltInObjectRayDirectionNV (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/prebuilt-intermediates/spirv/
Dspirv_info.c129 case SpvBuiltInObjectRayDirectionNV: return "SpvBuiltInObjectRayDirectionNV"; in spirv_builtin_to_string()
/external/swiftshader/third_party/SPIRV-Headers/include/spirv/unified1/
Dspirv.h570 SpvBuiltInObjectRayDirectionNV = 5324, enumerator
/external/shaderc/spirv-headers/include/spirv/unified1/
Dspirv.h556 SpvBuiltInObjectRayDirectionNV = 5324, enumerator
/external/angle/third_party/spirv-headers/src/include/spirv/unified1/
Dspirv.h588 SpvBuiltInObjectRayDirectionNV = 5324, enumerator
/external/deqp-deps/SPIRV-Headers/include/spirv/unified1/
Dspirv.h588 SpvBuiltInObjectRayDirectionNV = 5324, enumerator
/external/mesa3d/src/compiler/spirv/
Dspirv.h610 SpvBuiltInObjectRayDirectionNV = 5324, enumerator
/external/angle/third_party/spirv-tools/src/source/val/
Dvalidate_builtins.cpp3083 case SpvBuiltInObjectRayDirectionNV: in ValidateSingleBuiltInAtDefinition()
/external/swiftshader/third_party/SPIRV-Tools/source/val/
Dvalidate_builtins.cpp3080 case SpvBuiltInObjectRayDirectionNV: in ValidateSingleBuiltInAtDefinition()
/external/deqp-deps/SPIRV-Tools/source/val/
Dvalidate_builtins.cpp3083 case SpvBuiltInObjectRayDirectionNV: in ValidateSingleBuiltInAtDefinition()