/external/angle/src/libANGLE/ |
D | Texture.h | 77 struct SwizzleState final 79 SwizzleState(); 80 SwizzleState(GLenum red, GLenum green, GLenum blue, GLenum alpha); 81 SwizzleState(const SwizzleState &other) = default; 82 SwizzleState &operator=(const SwizzleState &other) = default; 86 bool operator==(const SwizzleState &other) const; 87 bool operator!=(const SwizzleState &other) const; 140 const SwizzleState &getSwizzleState() const { return mSwizzleState; } in getSwizzleState() 215 SwizzleState mSwizzleState;
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D | Texture.cpp | 70 SwizzleState::SwizzleState() in SwizzleState() function in gl::SwizzleState 74 SwizzleState::SwizzleState(GLenum red, GLenum green, GLenum blue, GLenum alpha) in SwizzleState() function in gl::SwizzleState 78 bool SwizzleState::swizzleRequired() const in swizzleRequired() 84 bool SwizzleState::operator==(const SwizzleState &other) const in operator ==() 90 bool SwizzleState::operator!=(const SwizzleState &other) const in operator !=()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_format_utils.cpp | 320 GLenum GetSwizzleStateComponent(const gl::SwizzleState &swizzleState, GLenum component) in GetSwizzleStateComponent() 338 void ComposeSwizzleState(const gl::SwizzleState &first, in ComposeSwizzleState() 339 const gl::SwizzleState &second, in ComposeSwizzleState() 340 gl::SwizzleState *out) in ComposeSwizzleState() 351 const gl::SwizzleState &swizzleState, in MapSwizzleState() 352 gl::SwizzleState *swizzleStateOut) in MapSwizzleState() 356 gl::SwizzleState internalSwizzle; in MapSwizzleState()
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D | vk_format_utils.h | 24 struct SwizzleState; 170 const gl::SwizzleState &swizzleState, 171 gl::SwizzleState *swizzleStateOut);
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D | OverlayVk.cpp | 120 VK_IMAGE_ASPECT_COLOR_BIT, gl::SwizzleState(), in createFont() 191 VK_IMAGE_ASPECT_COLOR_BIT, gl::SwizzleState(), in cullWidgets()
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D | vk_helpers.h | 770 const gl::SwizzleState &swizzleMap, 779 const gl::SwizzleState &swizzleMap, 1176 const gl::SwizzleState &swizzleState,
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D | FramebufferVk.cpp | 819 contextVk, textureType, VK_IMAGE_ASPECT_DEPTH_BIT, gl::SwizzleState(), in blit() 826 contextVk, textureType, VK_IMAGE_ASPECT_STENCIL_BIT, gl::SwizzleState(), in blit()
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D | vk_utils.h | 59 struct SwizzleState;
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D | vk_helpers.cpp | 2176 const gl::SwizzleState &swizzleMap, in initImageView() 2188 const gl::SwizzleState &swizzleMap, in initLayerImageView() 3909 const gl::SwizzleState &swizzleState, in initReadViews() 3964 return image.initLayerImageView(contextVk, viewType, image.getAspectFlags(), gl::SwizzleState(), in getLevelDrawImageView() 4001 return image.initLayerImageView(contextVk, viewType, image.getAspectFlags(), gl::SwizzleState(), in getLevelLayerDrawImageView()
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D | TextureVk.cpp | 721 contextVk, stagingTextureType, VK_IMAGE_ASPECT_COLOR_BIT, gl::SwizzleState(), in copySubImageImplWithDraw() 1670 gl::SwizzleState mappedSwizzle; in initImageViews()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | TextureStorage11.h | 85 const gl::SwizzleState &swizzleTarget); 194 void verifySwizzleExists(const gl::SwizzleState &swizzleState); 216 gl::TexLevelArray<gl::SwizzleState> mSwizzleCache;
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D | Blit11.h | 34 const gl::SwizzleState &swizzleTarget);
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D | TextureStorage11.cpp | 465 const gl::SwizzleState &swizzleTarget) in generateSwizzles() 499 if (mSwizzleCache[mipLevel] != gl::SwizzleState()) in markLevelDirty() 503 mSwizzleCache[mipLevel] = gl::SwizzleState(); in markLevelDirty() 684 void TextureStorage11::verifySwizzleExists(const gl::SwizzleState &swizzleState) in verifySwizzleExists()
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D | Blit11.cpp | 794 const gl::SwizzleState &swizzleTarget) in swizzleTexture()
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/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.h | 269 gl::SwizzleState mAppliedSwizzle;
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D | TextureGL.cpp | 1592 gl::SwizzleState resultingSwizzle = in setSwizzle() 1593 gl::SwizzleState(swizzle[0], swizzle[1], swizzle[2], swizzle[3]); in setSwizzle()
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