Home
last modified time | relevance | path

Searched refs:TILE_SIZE (Results 1 – 21 of 21) sorted by relevance

/external/mesa3d/src/gallium/drivers/softpipe/
Dsp_tile_cache.h43 #define TILE_SIZE (1 << TILE_SIZE_LOG2) macro
67 float color[TILE_SIZE][TILE_SIZE][4];
68 uint color32[TILE_SIZE][TILE_SIZE];
69 uint depth32[TILE_SIZE][TILE_SIZE];
70 ushort depth16[TILE_SIZE][TILE_SIZE];
71 ubyte stencil8[TILE_SIZE][TILE_SIZE];
72 uint colorui128[TILE_SIZE][TILE_SIZE][4];
73 int colori128[TILE_SIZE][TILE_SIZE][4];
74 uint64_t depth64[TILE_SIZE][TILE_SIZE];
138 addr.bits.x = x / TILE_SIZE; in tile_address()
[all …]
Dsp_tile_cache.c58 pos = addr.bits.layer * (MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE); in addr_to_clear_pos()
59 pos += addr.bits.y * (MAX_WIDTH / TILE_SIZE); in addr_to_clear_pos()
102 STATIC_ASSERT((TILE_SIZE << TILE_ADDR_BITS) >= MAX_WIDTH); in sp_create_tile_cache()
198 …tc->clear_flags_size = (MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) * tc->num_maps / 32 * si… in sp_tile_cache_set_surface()
249 for (i = 0; i < TILE_SIZE; i++) { in clear_tile_rgba()
250 for (j = 0; j < TILE_SIZE; j++) { in clear_tile_rgba()
258 for (i = 0; i < TILE_SIZE; i++) { in clear_tile_rgba()
259 for (j = 0; j < TILE_SIZE; j++) { in clear_tile_rgba()
267 for (i = 0; i < TILE_SIZE; i++) { in clear_tile_rgba()
268 for (j = 0; j < TILE_SIZE; j++) { in clear_tile_rgba()
[all …]
Dsp_quad_depth_test.c70 int x = quad->input.x0 % TILE_SIZE + (j & 1); in get_depth_stencil_values()
71 int y = quad->input.y0 % TILE_SIZE + (j >> 1); in get_depth_stencil_values()
77 int x = quad->input.x0 % TILE_SIZE + (j & 1); in get_depth_stencil_values()
78 int y = quad->input.y0 % TILE_SIZE + (j >> 1); in get_depth_stencil_values()
85 int x = quad->input.x0 % TILE_SIZE + (j & 1); in get_depth_stencil_values()
86 int y = quad->input.y0 % TILE_SIZE + (j >> 1); in get_depth_stencil_values()
94 int x = quad->input.x0 % TILE_SIZE + (j & 1); in get_depth_stencil_values()
95 int y = quad->input.y0 % TILE_SIZE + (j >> 1); in get_depth_stencil_values()
102 int x = quad->input.x0 % TILE_SIZE + (j & 1); in get_depth_stencil_values()
103 int y = quad->input.y0 % TILE_SIZE + (j >> 1); in get_depth_stencil_values()
[all …]
Dsp_quad_depth_test_tmp.h62 ushort (*depth16)[TILE_SIZE]; in NAME()
87 depth16 = (ushort (*)[TILE_SIZE]) in NAME()
88 &tile->data.depth16[iy % TILE_SIZE][(ix + dx)% TILE_SIZE]; in NAME()
133 depth16 = (ushort (*)[TILE_SIZE]) &depth16[0][2]; in NAME()
Dsp_tex_tile_cache.c221 pos, x/TILE_SIZE, y/TILE_SIZE, z, face, level, in sp_find_cached_tile_tex()
Dsp_quad_blend.c953 const int itx = (quad->input.x0 & (TILE_SIZE-1)); in blend_fallback()
954 const int ity = (quad->input.y0 & (TILE_SIZE-1)); in blend_fallback()
1046 const int itx = (quad->input.x0 & (TILE_SIZE-1)); in blend_single_add_src_alpha_inv_src_alpha()
1047 const int ity = (quad->input.y0 & (TILE_SIZE-1)); in blend_single_add_src_alpha_inv_src_alpha()
1119 const int itx = (quad->input.x0 & (TILE_SIZE-1)); in blend_single_add_one_one()
1120 const int ity = (quad->input.y0 & (TILE_SIZE-1)); in blend_single_add_one_one()
1187 const int itx = (quad->input.x0 & (TILE_SIZE-1)); in single_output_color()
1188 const int ity = (quad->input.y0 & (TILE_SIZE-1)); in single_output_color()
/external/skia/gm/
Dgradients_degenerate.cpp39 static constexpr int TILE_SIZE = 100; variable
42 static const SkPoint CENTER = SkPoint::Make(TILE_SIZE / 2, TILE_SIZE / 2);
51 canvas->translate(TILE_SIZE + TILE_GAP, 0); in draw_tile_header()
77 canvas->drawRect(SkRect::MakeWH(TILE_SIZE, TILE_SIZE), paint); in draw_row()
78 canvas->translate(TILE_SIZE + TILE_GAP, 0); in draw_row()
84 canvas->translate(0, 3 * TILE_GAP + TILE_SIZE); in draw_row()
113 return SkGradientShader::MakeTwoPointConical(CENTER, TILE_SIZE / 2, CENTER, TILE_SIZE / 2, in make_2pt_conic()
/external/skqp/gm/
Dgradients_degenerate.cpp27 static constexpr int TILE_SIZE = 100; variable
30 static const SkPoint CENTER = SkPoint::Make(TILE_SIZE / 2, TILE_SIZE / 2);
39 canvas->translate(TILE_SIZE + TILE_GAP, 0); in draw_tile_header()
65 canvas->drawRect(SkRect::MakeWH(TILE_SIZE, TILE_SIZE), paint); in draw_row()
66 canvas->translate(TILE_SIZE + TILE_GAP, 0); in draw_row()
72 canvas->translate(0, 3 * TILE_GAP + TILE_SIZE); in draw_row()
101 return SkGradientShader::MakeTwoPointConical(CENTER, TILE_SIZE / 2, CENTER, TILE_SIZE / 2, in make_2pt_conic()
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_rast_debug.c10 char data[TILE_SIZE][TILE_SIZE];
162 for (i = 0; i < TILE_SIZE; i++) in debug_shade_tile()
163 for (j = 0; j < TILE_SIZE; j++) in debug_shade_tile()
166 return TILE_SIZE * TILE_SIZE; in debug_shade_tile()
177 for (i = 0; i < TILE_SIZE; i++) in debug_clear_tile()
178 for (j = 0; j < TILE_SIZE; j++) in debug_clear_tile()
181 return TILE_SIZE * TILE_SIZE; in debug_clear_tile()
214 for(y = 0; y < TILE_SIZE; y++) in debug_triangle()
216 for(x = 0; x < TILE_SIZE; x++) in debug_triangle()
231 plane[i].c += IMUL64(plane[i].dcdx, TILE_SIZE); in debug_triangle()
[all …]
Dlp_rast_priv.h158 assert(x < task->scene->tiles_x * TILE_SIZE); in lp_rast_get_color_block_pointer()
159 assert(y < task->scene->tiles_y * TILE_SIZE); in lp_rast_get_color_block_pointer()
171 px = x % TILE_SIZE; in lp_rast_get_color_block_pointer()
172 py = y % TILE_SIZE; in lp_rast_get_color_block_pointer()
198 assert(x < task->scene->tiles_x * TILE_SIZE); in lp_rast_get_depth_block_pointer()
199 assert(y < task->scene->tiles_y * TILE_SIZE); in lp_rast_get_depth_block_pointer()
205 px = x % TILE_SIZE; in lp_rast_get_depth_block_pointer()
206 py = y % TILE_SIZE; in lp_rast_get_depth_block_pointer()
272 if ((x % TILE_SIZE) < task->width && (y % TILE_SIZE) < task->height) { in lp_rast_shade_quads_all()
Dlp_setup_tri.c804 if (dx < TILE_SIZE) in lp_setup_bin_triangle()
806 int ix0 = bbox->x0 / TILE_SIZE; in lp_setup_bin_triangle()
807 int iy0 = bbox->y0 / TILE_SIZE; in lp_setup_bin_triangle()
811 assert(iy0 == bbox->y1 / TILE_SIZE && in lp_setup_bin_triangle()
812 ix0 == bbox->x1 / TILE_SIZE); in lp_setup_bin_triangle()
819 assert(px + 4 <= TILE_SIZE); in lp_setup_bin_triangle()
820 assert(py + 4 <= TILE_SIZE); in lp_setup_bin_triangle()
840 px = MIN2(px, TILE_SIZE - 16); in lp_setup_bin_triangle()
841 py = MIN2(py, TILE_SIZE - 16); in lp_setup_bin_triangle()
843 assert(px + 16 <= TILE_SIZE); in lp_setup_bin_triangle()
[all …]
Dlp_rast.c106 task->x = x * TILE_SIZE; in lp_rast_tile_begin()
107 task->y = y * TILE_SIZE; in lp_rast_tile_begin()
108 task->width = TILE_SIZE + x * TILE_SIZE > task->scene->fb.width ? in lp_rast_tile_begin()
109 task->scene->fb.width - x * TILE_SIZE : TILE_SIZE; in lp_rast_tile_begin()
110 task->height = TILE_SIZE + y * TILE_SIZE > task->scene->fb.height ? in lp_rast_tile_begin()
111 task->scene->fb.height - y * TILE_SIZE : TILE_SIZE; in lp_rast_tile_begin()
439 assert(x < scene->tiles_x * TILE_SIZE); in lp_rast_shade_quads_mask_sample()
440 assert(y < scene->tiles_y * TILE_SIZE); in lp_rast_shade_quads_mask_sample()
475 if ((x % TILE_SIZE) < task->width && (y % TILE_SIZE) < task->height) { in lp_rast_shade_quads_mask_sample()
Dlp_memory.c35 uint8_t lp_dummy_tile[TILE_SIZE * TILE_SIZE * 4];
Dlp_memory.h38 uint8_t lp_dummy_tile[TILE_SIZE * TILE_SIZE * 4];
Dlp_limits.h40 #define TILE_SIZE (1 << TILE_ORDER) macro
Dlp_scene.c601 scene->tiles_x = align(fb->width, TILE_SIZE) / TILE_SIZE; in lp_scene_begin_binning()
602 scene->tiles_y = align(fb->height, TILE_SIZE) / TILE_SIZE; in lp_scene_begin_binning()
Dlp_scene.h48 #define TILES_X (LP_MAX_WIDTH / TILE_SIZE)
49 #define TILES_Y (LP_MAX_HEIGHT / TILE_SIZE)
Dlp_texture.c217 const unsigned width = MAX2(1, align(lpr->base.width0, TILE_SIZE)); in llvmpipe_displaytarget_layout()
218 const unsigned height = MAX2(1, align(lpr->base.height0, TILE_SIZE)); in llvmpipe_displaytarget_layout()
Dlp_setup.c930 jit_tex->width = TILE_SIZE/8; in lp_setup_set_fragment_sampler_views()
931 jit_tex->height = TILE_SIZE/8; in lp_setup_set_fragment_sampler_views()
Dlp_state_cs.c919 jit_tex->width = TILE_SIZE/8; in lp_csctx_set_sampler_views()
920 jit_tex->height = TILE_SIZE/8; in lp_csctx_set_sampler_views()
/external/igt-gpu-tools/tests/
Dprime_nv_pcopy.c288 #define TILE_SIZE 4096 macro
298 for (x = 0; x < w; x += 128, out += TILE_SIZE) { in swtile_y()
303 igt_assert(out_ofs < TILE_SIZE); in swtile_y()
324 for (x = 0; x < w; x += 512, out += TILE_SIZE) { in swtile_x()
328 igt_assert(out_ofs < TILE_SIZE); in swtile_x()