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Searched refs:TextureLevelDataMap (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/
DFrameCapture.h195 using TextureLevelDataMap = std::map<gl::TextureID, TextureLevels>; variable
253 TextureLevelDataMap mCachedTextureLevelData;
DFrameCapture.cpp1741 const TextureLevelDataMap &cachedTextureLevelData) in CaptureMidExecutionSetup()