Searched refs:TextureTargetToType (Results 1 – 12 of 12) sorted by relevance
/external/angle/src/libANGLE/ |
D | Texture.cpp | 938 ASSERT(TextureTargetToType(target) == mState.mType); in getExtents() 944 ASSERT(TextureTargetToType(target) == mState.mType); in getWidth() 950 ASSERT(TextureTargetToType(target) == mState.mType); in getHeight() 956 ASSERT(TextureTargetToType(target) == mState.mType); in getDepth() 962 ASSERT(TextureTargetToType(target) == mState.mType); in getFormat() 968 ASSERT(TextureTargetToType(target) == mState.mType); in getSamples() 974 ASSERT(TextureTargetToType(target) == mState.mType); in getFixedSampleLocations() 1052 ASSERT(TextureTargetToType(target) == mState.mType); in setImage() 1083 ASSERT(TextureTargetToType(target) == mState.mType); in setSubImage() 1107 ASSERT(TextureTargetToType(target) == mState.mType); in setCompressedImage() [all …]
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D | ImageIndex.cpp | 195 return ImageIndex(TextureTargetToType(target), levelIndex, TextureTargetToLayer(target), in MakeFromTarget()
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D | validationESEXT.cpp | 71 TextureType textureType = TextureTargetToType(target); in ValidateGetTexImageANGLE()
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D | validationES3.cpp | 190 if (!ValidTexture3DTarget(context, TextureTargetToType(destTarget))) in ValidateCopyTexture3DCommon() 403 TextureType texType = TextureTargetToType(target); in ValidateES3TexImageParametersBase() 1618 if (!ValidTextureTarget(context, TextureTargetToType(target))) in ValidateCompressedTexImage3D() 1625 if (!ValidImageSizeParameters(context, TextureTargetToType(target), level, width, height, depth, in ValidateCompressedTexImage3D() 2248 if (TextureTargetToType(destTarget) != dest->getType()) in ValidateCopySubTexture3DANGLE()
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D | validationES2.cpp | 198 return TextureTargetToType(target) == textureType; in IsValidCopyTextureDestinationTarget() 340 TextureType texType = TextureTargetToType(target); in ValidateES2CopyTexImageParameters() 1059 TextureType texType = TextureTargetToType(target); in ValidateES2TexImageParametersBase()
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D | validationES.cpp | 2519 TextureType texType = TextureTargetToType(target); in ValidateCopyTexImageParametersBase() 6693 TextureType type = TextureTargetToType(target); in ValidateGetTexLevelParameterBase()
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D | FrameCapture.cpp | 3053 gl::TextureType textureType = gl::TextureTargetToType(targetPacked); in captureCompressedTextureData()
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D | Context.cpp | 1309 return getTextureByType(TextureTargetToType(target)); in getTextureByTarget() 3822 ImageIndex index = ImageIndex::MakeFromType(TextureTargetToType(target), level, zoffset); in copyTexSubImage3D()
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/external/angle/src/common/ |
D | PackedEnums.cpp | 16 TextureType TextureTargetToType(TextureTarget target) in TextureTargetToType() function 53 return TextureTargetToType(target) == TextureType::CubeMap; in IsCubeMapFaceTarget()
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D | PackedEnums.h | 173 TextureType TextureTargetToType(TextureTarget target);
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/external/angle/src/libANGLE/renderer/gl/ |
D | TextureGL.cpp | 232 ASSERT(TextureTargetToType(target) == getType()); in setImageHelper() 297 ASSERT(TextureTargetToType(index.getTarget()) == getType()); in setSubImage() 529 ASSERT(TextureTargetToType(target) == getType()); in setCompressedImage() 576 ASSERT(TextureTargetToType(target) == getType()); in setCompressedSubImage()
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D | BlitGL.cpp | 964 ASSERT(nativegl::UseTexImage2D(TextureTargetToType(target))); in clearRenderableTextureAlphaToOne()
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