/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessTests.cpp | 160 addChild(new Textures::CreationTest(m_context)); in init() 162 addChild(new Textures::BufferTest<glw::GLbyte, 1, false>(m_context, "textures_buffer_r8i")); in init() 163 addChild(new Textures::BufferTest<glw::GLbyte, 2, false>(m_context, "textures_buffer_rg8i")); in init() 164 addChild(new Textures::BufferTest<glw::GLbyte, 4, false>(m_context, "textures_buffer_rgba8i")); in init() 166 addChild(new Textures::BufferTest<glw::GLubyte, 1, false>(m_context, "textures_buffer_r8ui")); in init() 167 addChild(new Textures::BufferTest<glw::GLubyte, 2, false>(m_context, "textures_buffer_rg8ui")); in init() 168 addChild(new Textures::BufferTest<glw::GLubyte, 4, false>(m_context, "textures_buffer_rgba8ui")); in init() 169 addChild(new Textures::BufferTest<glw::GLubyte, 1, true>(m_context, "textures_buffer_r8ui_unorm")); in init() 170 …addChild(new Textures::BufferTest<glw::GLubyte, 2, true>(m_context, "textures_buffer_rg8ui_unorm")… in init() 171 …addChild(new Textures::BufferTest<glw::GLubyte, 4, true>(m_context, "textures_buffer_rgba8ui_unorm… in init() [all …]
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D | gl4cDirectStateAccessTests.hpp | 4814 namespace Textures namespace
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D | gl4cDirectStateAccessTexturesTests.cpp | 63 namespace Textures namespace
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/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTPFXParser.cpp | 359 Textures(DEFAULT_EFFECT_NUM_TEX) in SPVRTPFXParserEffect() 708 for(j = 0; j < m_psEffect[i].Textures.GetSize(); ++j) in Parse() 714 if(m_psTexture[k]->Name == m_psEffect[i].Textures[j].Name) in Parse() 721 …*pReturnError = "Error: TEXTURE '" + m_psEffect[i].Textures[j].Name.String() + "' is not defined i… in Parse() 940 for(uk = 0; uk < m_psEffect[uj].Textures.GetSize();++uk) in RetrieveRenderPassDependencies() 946 if(m_RenderPasses[ul].pTexture->Name == m_psEffect[uj].Textures[uk].Name) in RetrieveRenderPassDependencies() 2507 unsigned int uiTexIdx = effect.Textures.Append(); in ParseEffect() 2511 effect.Textures[uiTexIdx].nNumber = atoi(str); in ParseEffect() 2522 effect.Textures[uiTexIdx].Name = CPVRTStringHash(str); in ParseEffect() 2594 for(unsigned int uiTex = 0; uiTex < effect.Textures.GetSize(); ++uiTex) in ParseEffect() [all …]
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D | PVRTPFXParser.h | 253 CPVRTArray<SPVRTPFXParserEffectTexture> Textures; member
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/external/angle/extensions/ |
D | ANGLE_depth_texture.txt | 164 Textures with a base internal format of DEPTH_COMPONENT or 169 Textures with a base internal format of DEPTH_COMPONENT or 173 Textures with a base internal format of DEPTH_COMPONENT or DEPTH_STENCIL_OES 175 Textures with other base internal formats require RGBA component data. The 181 Textures with a base internal format of DEPTH_COMPONENT or 217 "3.7.8-1/2 Depth/Stencil Textures 299 Textures with the above <internalformats> only support one level of
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D | ANGLE_robust_resource_initialization.txt | 73 Additions to Chapter 8 of the OpenGL ES 3.1 Specification (Textures and 93 "Multisample Textures":
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D | ANGLE_memory_size.txt | 96 Add to Table 20.9: Textures (state per texture object)
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D | ANGLE_texture_multisample.txt | 219 Textures in GL are represented by named objects. The name space for texture 246 Insert new Section 3.8.5, "Multisample Textures". Renumber subsequent 630 (add to table 6.8, Textures (selector, state per texture unit) p. 253) 638 (add new table 6.10, Textures (state per texture image), renumber subsequent tables)
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D | ANGLE_get_image.txt | 186 Add to table 21.10 "Textures (state per texture object)":
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D | EXT_texture_storage.txt | 635 Additions to Table 6.8 Textures (state per texture object)
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/external/angle/src/tests/gl_tests/ |
D | BindGeneratesResourceTest.cpp | 82 TEST_P(BindGeneratesResourceTest, Textures) in TEST_P() argument
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/01_HelloAPI/OGLES2/Build/OSX/OGLES2HelloAPI.xcodeproj/ |
D | project.pbxproj | 151 DBE6ED4C15C2AB7E00275129 /* Textures */, 164 DBE6ED4C15C2AB7E00275129 /* Textures */ = { 168 name = Textures;
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTPFXParserAPI.cpp | 106 const CPVRTArray<SPVRTPFXParserEffectTexture>& EffectTextures = src.GetEffect(m_nEffect).Textures; in Load() 709 const CPVRTStringHash& TexName = m_pParser->GetEffect(m_nEffect).Textures[nIdx].Name; in SetTexture() 816 m_Textures[nIdx].unit = m_pParser->GetEffect(m_nEffect).Textures[uiIndex].nNumber; in SetTexture()
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/external/deqp/doc/testspecs/GLES2/ |
D | performance.texture.format.txt | 47 Textures are sampled in range (0, 0) -> (1, 1). Vertex-side tests use
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D | functional.lifetime.txt | 27 - Textures
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/external/deqp/external/openglcts/docs/specs/ |
D | CTS_ARB_sparse_texture2.txt | 88 Virtual Page Sizes for Sparse Textures and <pname>:
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/external/deqp/doc/testspecs/GLES3/ |
D | functional.lifetime.txt | 27 - Textures
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/external/mesa3d/src/compiler/nir/ |
D | README | 92 Textures
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/external/mesa3d/docs/relnotes/ |
D | 8.0.3.rst | 55 Textures disappearing or missing in RegnumOnline OpenGL game
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/external/e2fsprogs/doc/ |
D | texinfo.tex | 2130 % Textures 1.7.7 (preloaded format=plain 93.10.14) (68K) 16 APR 2004 02:38
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/external/e2fsprogs/lib/et/ |
D | texinfo.tex | 2130 % Textures 1.7.7 (preloaded format=plain 93.10.14) (68K) 16 APR 2004 02:38
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/external/libffi/ |
D | texinfo.tex | 3180 % Textures 1.7.7 (preloaded format=plain 93.10.14) (68K) 16 APR 2004 02:38
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/external/python/cpython2/Modules/_ctypes/libffi/ |
D | texinfo.tex | 3180 % Textures 1.7.7 (preloaded format=plain 93.10.14) (68K) 16 APR 2004 02:38
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