Searched refs:TexturesUsed (Results 1 – 10 of 10) sorted by relevance
115 program->TexturesUsed[i] = prog.TexturesUsed[i]; in _mesa_parse_arb_fragment_program()116 if (prog.TexturesUsed[i]) in _mesa_parse_arb_fragment_program()
452 if ((state->prog->TexturesUsed[$6] != 0)453 && ((state->prog->TexturesUsed[$6] != target_mask)462 state->prog->TexturesUsed[$6] |= target_mask;503 if ((state->prog->TexturesUsed[$10] != 0)504 && ((state->prog->TexturesUsed[$10] != target_mask)513 state->prog->TexturesUsed[$10] |= target_mask;
1629 GLbitfield TexturesUsed[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; in _mesa_sampler_uniforms_pipeline_are_valid() local1635 memset(TexturesUsed, 0, sizeof(TexturesUsed)); in _mesa_sampler_uniforms_pipeline_are_valid()1654 if (TexturesUsed[unit] & ~(1 << tgt)) { in _mesa_sampler_uniforms_pipeline_are_valid()1663 TexturesUsed[unit] |= (1 << tgt); in _mesa_sampler_uniforms_pipeline_are_valid()
73 assert(unit < ARRAY_SIZE(prog->TexturesUsed)); in update_single_shader_texture_used()92 if (glprog->TexturesUsed[unit] & ~(1 << target)) in update_single_shader_texture_used()96 prog->TexturesUsed[unit] |= (1 << target); in update_single_shader_texture_used()110 memset(prog->TexturesUsed, 0, sizeof(prog->TexturesUsed)); in _mesa_update_shader_textures_used()
666 target_index = ffs(prog->TexturesUsed[unit]) - 1; in update_single_program_texture()857 const gl_texture_index target_index = ffs(prog->TexturesUsed[unit]) - 1; in fix_missing_textures_for_atifs()
2116 GLbitfield16 TexturesUsed[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; member
259 if (vp->TexturesUsed[u]) { in map_textures()278 if (vp->TexturesUsed[u]) { in unmap_textures()
1091 blob_write_bytes(metadata, glprog->TexturesUsed, in write_shader_metadata()1092 sizeof(glprog->TexturesUsed)); in write_shader_metadata()1146 blob_copy_bytes(metadata, (uint8_t *) glprog->TexturesUsed, in read_shader_metadata()1147 sizeof(glprog->TexturesUsed)); in read_shader_metadata()
1056 translate_texture_index(program->TexturesUsed[i], in st_translate_mesa_program()
571 prog->TexturesUsed[r] = TEXTURE_2D_BIT; in st_init_atifs_prog()