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Searched refs:ToGLenum (Results 1 – 23 of 23) sorted by relevance

/external/angle/src/common/
DPackedGLEnums_autogen.h45 GLenum ToGLenum(AlphaTestFunc from);
69 GLenum ToGLenum(BufferBinding from);
90 GLenum ToGLenum(BufferUsage from);
107 GLenum ToGLenum(ClientVertexArrayType from);
122 GLenum ToGLenum(CullFaceMode from);
139 GLenum ToGLenum(FilterMode from);
154 GLenum ToGLenum(FogMode from);
170 GLenum ToGLenum(GraphicsResetStatus from);
185 GLenum ToGLenum(HandleType from);
200 GLenum ToGLenum(HintSetting from);
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DPackedGLEnums_autogen.cpp44 GLenum ToGLenum(AlphaTestFunc from) in ToGLenum() function
139 GLenum ToGLenum(BufferBinding from) in ToGLenum() function
248 GLenum ToGLenum(BufferUsage from) in ToGLenum() function
334 GLenum ToGLenum(ClientVertexArrayType from) in ToGLenum() function
396 GLenum ToGLenum(CullFaceMode from) in ToGLenum() function
452 GLenum ToGLenum(FilterMode from) in ToGLenum() function
514 GLenum ToGLenum(FogMode from) in ToGLenum() function
568 GLenum ToGLenum(GraphicsResetStatus from) in ToGLenum() function
625 GLenum ToGLenum(HandleType from) in ToGLenum() function
677 GLenum ToGLenum(HintSetting from) in ToGLenum() function
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DPackedEnums.h258 constexpr GLenum ToGLenum(PrimitiveMode from) in ToGLenum() function
263 static_assert(ToGLenum(PrimitiveMode::Points) == GL_POINTS, "PrimitiveMode violation");
264 static_assert(ToGLenum(PrimitiveMode::Lines) == GL_LINES, "PrimitiveMode violation");
265 static_assert(ToGLenum(PrimitiveMode::LineLoop) == GL_LINE_LOOP, "PrimitiveMode violation");
266 static_assert(ToGLenum(PrimitiveMode::LineStrip) == GL_LINE_STRIP, "PrimitiveMode violation");
267 static_assert(ToGLenum(PrimitiveMode::Triangles) == GL_TRIANGLES, "PrimitiveMode violation");
268 static_assert(ToGLenum(PrimitiveMode::TriangleStrip) == GL_TRIANGLE_STRIP,
270 static_assert(ToGLenum(PrimitiveMode::TriangleFan) == GL_TRIANGLE_FAN, "PrimitiveMode violation");
271 static_assert(ToGLenum(PrimitiveMode::LinesAdjacency) == GL_LINES_ADJACENCY,
273 static_assert(ToGLenum(PrimitiveMode::LineStripAdjacency) == GL_LINE_STRIP_ADJACENCY,
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/external/angle/src/libANGLE/renderer/gl/
DContextGL.cpp58 GLuint shader = functions->createShader(ToGLenum(data.getShaderType())); in createShader()
282 getFunctions()->drawArrays(ToGLenum(mode), first, count); in drawArrays()
286 getFunctions()->drawArraysInstanced(ToGLenum(mode), first, count, instanceCount); in drawArrays()
305 getFunctions()->drawArraysInstanced(ToGLenum(mode), first, count, adjustedInstanceCount); in drawArraysInstanced()
340 gl::ToGLenum(attrib.format->vertexAttribType), in updateAttributesForBaseInstance()
346 gl::ToGLenum(attrib.format->vertexAttribType), in updateAttributesForBaseInstance()
373 gl::ToGLenum(attrib.format->vertexAttribType), in resetUpdatedAttributes()
380 gl::ToGLenum(attrib.format->vertexAttribType), attrib.format->isNorm(), in resetUpdatedAttributes()
407 functions->drawArraysInstancedBaseInstance(ToGLenum(mode), first, count, in drawArraysInstancedBaseInstance()
420 functions->drawArraysInstanced(ToGLenum(mode), first, count, adjustedInstanceCount); in drawArraysInstancedBaseInstance()
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DBufferGL.cpp67 mFunctions->bufferData(gl::ToGLenum(DestBufferOperationTarget), size, data, ToGLenum(usage)); in setData()
91 mFunctions->bufferSubData(gl::ToGLenum(DestBufferOperationTarget), offset, size, data); in setSubData()
112 mFunctions->copyBufferSubData(gl::ToGLenum(SourceBufferOperationTarget), in copySubData()
113 gl::ToGLenum(DestBufferOperationTarget), sourceOffset, destOffset, in copySubData()
134 *mapPtr = mFunctions->mapBuffer(gl::ToGLenum(DestBufferOperationTarget), access); in map()
140 *mapPtr = mFunctions->mapBufferRange(gl::ToGLenum(DestBufferOperationTarget), 0, in map()
164 *mapPtr = mFunctions->mapBufferRange(gl::ToGLenum(DestBufferOperationTarget), offset, in mapRange()
183 mFunctions->bufferSubData(gl::ToGLenum(DestBufferOperationTarget), mMapOffset, mMapSize, in unmap()
190 *result = mFunctions->unmapBuffer(gl::ToGLenum(DestBufferOperationTarget)); in unmap()
217 MapBufferRangeWithFallback(mFunctions, gl::ToGLenum(DestBufferOperationTarget), offset, in getIndexRange()
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DTextureGL.cpp262 context, functions->texImage3D(ToGLenum(target), static_cast<GLint>(level), in setImageHelper()
351 ToGLenum(target), static_cast<GLint>(level), area.x, area.y, in setSubImage()
402 functions->texSubImage3D(ToGLenum(target), static_cast<GLint>(level), in setSubImageRowByRowWorkaround()
416 ToGLenum(target), static_cast<GLint>(level), area.x, in setSubImageRowByRowWorkaround()
461 functions->texSubImage3D(ToGLenum(target), static_cast<GLint>(level), in setSubImagePaddingWorkaround()
474 ToGLenum(target), static_cast<GLint>(level), area.x, area.y, in setSubImagePaddingWorkaround()
486 functions->texSubImage3D(ToGLenum(target), static_cast<GLint>(level), area.x, in setSubImagePaddingWorkaround()
498 ToGLenum(target), static_cast<GLint>(level), area.x, area.y, in setSubImagePaddingWorkaround()
507 ANGLE_GL_TRY(context, functions->texSubImage2D(ToGLenum(target), static_cast<GLint>(level), in setSubImagePaddingWorkaround()
539 context, functions->compressedTexImage2D(ToGLenum(target), static_cast<GLint>(level), in setCompressedImage()
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DBlitGL.cpp288 mFunctions->texImage2D(ToGLenum(target), static_cast<GLint>(level), internalFormat, in copyImageToLUMAWorkaroundTexture()
377 mFunctions->copyTexSubImage3D(ToGLenum(target), static_cast<GLint>(level), in copySubImageToLUMAWorkaroundTexture()
385 ToGLenum(target), static_cast<GLint>(level), destOffset.x, in copySubImageToLUMAWorkaroundTexture()
539 ToGLenum(destTarget), destID, in copySubTexture()
661 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, ToGLenum(source->getType()), in copySubTextureCPUReadback()
676 mFunctions->texImage2D(ToGLenum(scratchTextureType), 0, texImageFormat.internalFormat, in copySubTextureCPUReadback()
695 ToGLenum(scratchTextureType), in copySubTextureCPUReadback()
762 ToGLenum(destTarget), static_cast<GLint>(destLevel), destOffset.x, in copySubTextureCPUReadback()
784 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, ToGLenum(source->getType()), in copyTexSubImage()
796 mFunctions->copyTexSubImage2D(ToGLenum(destTarget), static_cast<GLint>(destLevel), in copyTexSubImage()
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DVertexArrayGL.cpp532 gl::ToGLenum(format.vertexAttribType), stride, pointer); in callVertexAttribPointer()
537 gl::ToGLenum(format.vertexAttribType), format.isNorm(), in callVertexAttribPointer()
563 gl::ToGLenum(format.vertexAttribType), in updateAttribFormat()
569 gl::ToGLenum(format.vertexAttribType), format.isNorm(), in updateAttribFormat()
826 mFunctions, index, ToGLenum(attribute.format->vertexAttribType), in validateState()
DMemoryObjectGL.cpp50 functions->importMemoryFdEXT(mMemoryObject, size, ToGLenum(handleType), fd)); in importFd()
DTransformFeedbackGL.cpp123 mFunctions->beginTransformFeedback(gl::ToGLenum(primitiveMode)); in syncActiveState()
DQueryGL.cpp271 mFunctions->beginQuery(ToGLenum(type), mQuery); in init()
272 mFunctions->endQuery(ToGLenum(type)); in init()
DSemaphoreGL.cpp66 functions->importSemaphoreFdEXT(mSemaphoreID, ToGLenum(handleType), fd); in importFd()
DStateManagerGL.cpp378 mFunctions->bindBuffer(gl::ToGLenum(target), buffer); in bindBuffer()
396 mFunctions->bindBufferBase(gl::ToGLenum(target), static_cast<GLuint>(index), buffer); in bindBufferBase()
416 mFunctions->bindBufferRange(gl::ToGLenum(target), static_cast<GLuint>(index), buffer, in bindBufferRange()
675 mFunctions->beginQuery(ToGLenum(type), queryId); in beginQuery()
683 mFunctions->endQuery(ToGLenum(type)); in endQuery()
1352 mFunctions->cullFace(ToGLenum(mCullFace)); in setCullFace()
1880 setProvokingVertex(ToGLenum(state.getProvokingVertex())); in syncState()
Drenderergl_utils.cpp1760 functions->getInternalformativ(ToGLenum(type), internalFormat, GL_FRAMEBUFFER_RENDERABLE, 1, in SupportsNativeRendering()
1828 return ToGLenum(GetNativeTextureType(textureType)); in GetTextureBindingTarget()
1833 return ToGLenum(GetNativeTextureTarget(textureTarget)); in GetTextureBindingTarget()
DFramebufferGL.cpp92 ToGLenum(texture->getType()), in BindFramebufferAttachment()
107 ToGLenum(attachment->cubeMapFace()), in BindFramebufferAttachment()
/external/angle/src/libANGLE/
DGLES1Renderer.cpp221 uniformBuffers.texEnvModes[i] = ToGLenum(env.mode); in prepareForDraw()
222 uniformBuffers.texCombineRgbs[i] = ToGLenum(env.combineRgb); in prepareForDraw()
223 uniformBuffers.texCombineAlphas[i] = ToGLenum(env.combineAlpha); in prepareForDraw()
225 uniformBuffers.texCombineSrc0Rgbs[i] = ToGLenum(env.src0Rgb); in prepareForDraw()
226 uniformBuffers.texCombineSrc0Alphas[i] = ToGLenum(env.src0Alpha); in prepareForDraw()
227 uniformBuffers.texCombineSrc1Rgbs[i] = ToGLenum(env.src1Rgb); in prepareForDraw()
228 uniformBuffers.texCombineSrc1Alphas[i] = ToGLenum(env.src1Alpha); in prepareForDraw()
229 uniformBuffers.texCombineSrc2Rgbs[i] = ToGLenum(env.src2Rgb); in prepareForDraw()
230 uniformBuffers.texCombineSrc2Alphas[i] = ToGLenum(env.src2Alpha); in prepareForDraw()
232 uniformBuffers.texCombineOp0Rgbs[i] = ToGLenum(env.op0Rgb); in prepareForDraw()
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DGLES1State.cpp549 return ToGLenum(mPerspectiveCorrectionHint); in getHint()
551 return ToGLenum(mPointSmoothHint); in getHint()
553 return ToGLenum(mLineSmoothHint); in getHint()
555 return ToGLenum(mFogHint); in getHint()
Dqueryconversions.h99 *out = static_cast<OutType>(ToGLenum(param));
Dqueryutils.cpp579 pname, gl::ToGLenum(attrib.format->vertexAttribType)); in QueryVertexAttribBase()
614 *params = CastFromGLintStateValue<ParamType>(pname, ToGLenum(buffer->getUsage())); in QueryBufferParameterBase()
1107 *params = ToGLenum(attachmentObject->cubeMapFace()); in QueryFramebufferAttachmentParameteriv()
1294 *params = ToGLenum(program->getGeometryShaderInputPrimitiveType()); in QueryProgramiv()
1297 *params = ToGLenum(program->getGeometryShaderOutputPrimitiveType()); in QueryProgramiv()
1381 *params = static_cast<GLint>(ToGLenum(shader->getType())); in QueryShaderiv()
2464 params[0] = static_cast<GLfloat>(ToGLenum(fog.mode)); in GetFogParameters()
DCompiler.cpp224 ShHandle handle = sh::ConstructCompiler(ToGLenum(type), mSpec, mOutputType, &mResources); in getInstance()
DState.cpp2541 *params = ToGLenum(mRasterizer.cullMode); in getIntegerv()
2712 *params = ToGLenum(mGLES1State.mAlphaTestFunc); in getIntegerv()
2718 *params = ToGLenum(mGLES1State.mMatrixMode); in getIntegerv()
2721 *params = ToGLenum(mGLES1State.mShadeModel); in getIntegerv()
2729 *params = ToGLenum(mGLES1State.mLogicOp); in getIntegerv()
2747 *params = ToGLenum(mProvokingVertex); in getIntegerv()
DContext.cpp2506 return ToGLenum(mResetStatus); in getGraphicsResetStatus()
/external/angle/src/libANGLE/renderer/gl/egl/
DImageEGL.cpp119 functionsGL->eGLImageTargetTexture2DOES(ToGLenum(type), mImage); in setTexture2D()