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Searched refs:TypeUnitsUnderConstruction (Results 1 – 4 of 4) sorted by relevance

/external/llvm/lib/CodeGen/AsmPrinter/
DDwarfDebug.cpp1876 if (!TypeUnitsUnderConstruction.empty() && AddrPool.hasBeenUsed()) in addDwarfTypeUnitType()
1885 bool TopLevelType = TypeUnitsUnderConstruction.empty(); in addDwarfTypeUnitType()
1892 TypeUnitsUnderConstruction.push_back( in addDwarfTypeUnitType()
1913 auto TypeUnitsToAdd = std::move(TypeUnitsUnderConstruction); in addDwarfTypeUnitType()
1914 TypeUnitsUnderConstruction.clear(); in addDwarfTypeUnitType()
DDwarfDebug.h243 TypeUnitsUnderConstruction; variable
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/AsmPrinter/
DDwarfDebug.cpp2334 if (!TypeUnitsUnderConstruction.empty() && AddrPool.hasBeenUsed()) in addDwarfTypeUnitType()
2343 bool TopLevelType = TypeUnitsUnderConstruction.empty(); in addDwarfTypeUnitType()
2350 TypeUnitsUnderConstruction.emplace_back(std::move(OwnedUnit), CTy); in addDwarfTypeUnitType()
2375 auto TypeUnitsToAdd = std::move(TypeUnitsUnderConstruction); in addDwarfTypeUnitType()
2376 TypeUnitsUnderConstruction.clear(); in addDwarfTypeUnitType()
DDwarfDebug.h255 TypeUnitsUnderConstruction; variable