Searched refs:TypeUnitsUnderConstruction (Results 1 – 4 of 4) sorted by relevance
1876 if (!TypeUnitsUnderConstruction.empty() && AddrPool.hasBeenUsed()) in addDwarfTypeUnitType()1885 bool TopLevelType = TypeUnitsUnderConstruction.empty(); in addDwarfTypeUnitType()1892 TypeUnitsUnderConstruction.push_back( in addDwarfTypeUnitType()1913 auto TypeUnitsToAdd = std::move(TypeUnitsUnderConstruction); in addDwarfTypeUnitType()1914 TypeUnitsUnderConstruction.clear(); in addDwarfTypeUnitType()
243 TypeUnitsUnderConstruction; variable
2334 if (!TypeUnitsUnderConstruction.empty() && AddrPool.hasBeenUsed()) in addDwarfTypeUnitType()2343 bool TopLevelType = TypeUnitsUnderConstruction.empty(); in addDwarfTypeUnitType()2350 TypeUnitsUnderConstruction.emplace_back(std::move(OwnedUnit), CTy); in addDwarfTypeUnitType()2375 auto TypeUnitsToAdd = std::move(TypeUnitsUnderConstruction); in addDwarfTypeUnitType()2376 TypeUnitsUnderConstruction.clear(); in addDwarfTypeUnitType()
255 TypeUnitsUnderConstruction; variable