/external/angle/src/libGL/ |
D | entry_points_gl_2_1_autogen.cpp | 138 void GL_APIENTRY UniformMatrix4x2fv(GLint location, in UniformMatrix4x2fv() function 160 ANGLE_CAPTURE(UniformMatrix4x2fv, isCallValid, context, locationPacked, count, transpose, in UniformMatrix4x2fv()
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D | entry_points_gl_2_1_autogen.h | 35 ANGLE_EXPORT void GL_APIENTRY UniformMatrix4x2fv(GLint location,
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D | proc_table_wgl_autogen.cpp | 939 {"glUniformMatrix4x2fv", P(gl::UniformMatrix4x2fv)},
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D | libGL_autogen.cpp | 3032 return gl::UniformMatrix4x2fv(location, count, transpose, value); in glUniformMatrix4x2fv()
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/external/angle/src/libGLESv2/ |
D | entry_points_gles_3_0_autogen.h | 264 ANGLE_EXPORT void GL_APIENTRY UniformMatrix4x2fv(GLint location,
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D | entry_points_gles_3_0_autogen.cpp | 2371 void GL_APIENTRY UniformMatrix4x2fv(GLint location, in UniformMatrix4x2fv() function 2393 ANGLE_CAPTURE(UniformMatrix4x2fv, isCallValid, context, locationPacked, count, transpose, in UniformMatrix4x2fv()
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D | proc_table_egl_autogen.cpp | 1452 {"glUniformMatrix4x2fv", P(gl::UniformMatrix4x2fv)},
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D | libGLESv2_autogen.cpp | 1476 return gl::UniformMatrix4x2fv(location, count, transpose, value); in glUniformMatrix4x2fv()
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D | entry_points_gles_ext_autogen.cpp | 22650 ANGLE_CAPTURE(UniformMatrix4x2fv, isCallValid, context, locationPacked, count, transpose, in UniformMatrix4x2fvContextANGLE()
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/external/angle/src/libANGLE/ |
D | entry_points_enum_autogen.h | 1220 UniformMatrix4x2fv, enumerator
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D | entry_points_enum_autogen.cpp | 2425 case EntryPoint::UniformMatrix4x2fv: in GetEntryPointName()
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D | capture_gles_3_0_autogen.cpp | 1897 return CallCapture(gl::EntryPoint::UniformMatrix4x2fv, std::move(paramBuffer)); in CaptureUniformMatrix4x2fv()
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D | frame_capture_replay_autogen.cpp | 3145 case gl::EntryPoint::UniformMatrix4x2fv: in ReplayCall()
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/external/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 992 { "glUniformMatrix4x2fv", _O(UniformMatrix4x2fv) },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | entry_points.h | 245 …void GL_APIENTRY UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfl…
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D | libGLESv3.cpp | 1077 void GL_APIENTRY UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLflo… in UniformMatrix4x2fv() function
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D | entry_points.cpp | 1102 return gl::UniformMatrix4x2fv(location, count, transpose, value); in glUniformMatrix4x2fv()
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D | libGLESv2.cpp | 6548 FUNCTION(UniformMatrix4x2fv), in es2GetProcAddress()
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