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Searched refs:UseIA (Results 1 – 2 of 2) sorted by relevance

/external/llvm/lib/Target/Hexagon/
DHexagonOptAddrMode.cpp438 NodeAddr<StmtNode *> UseIA = UseUN.Addr->getOwner(*DFG); in changeAddAsl() local
439 DEBUG(dbgs() << "[InstrNode]: " << Print<NodeAddr<InstrNode *>>(UseIA, *DFG) in changeAddAsl()
441 MachineInstr *UseMI = UseIA.Addr->getCode(); in changeAddAsl()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/Hexagon/
DHexagonOptAddrMode.cpp616 NodeAddr<StmtNode *> UseIA = UseUN.Addr->getOwner(*DFG); in changeAddAsl() local
618 << Print<NodeAddr<InstrNode *>>(UseIA, *DFG) << "\n"); in changeAddAsl()
619 MachineInstr *UseMI = UseIA.Addr->getCode(); in changeAddAsl()