/external/mesa3d/src/mesa/swrast/ |
D | s_tritemp.h | 373 … span.attrStepX[VARYING_SLOT_COL0][0] = oneOverArea * (eMaj_dr * eBot.dy - eMaj.dy * eBot_dr); in NAME() 374 … span.attrStepY[VARYING_SLOT_COL0][0] = oneOverArea * (eMaj.dx * eBot_dr - eMaj_dr * eBot.dx); in NAME() 375 … span.attrStepX[VARYING_SLOT_COL0][1] = oneOverArea * (eMaj_dg * eBot.dy - eMaj.dy * eBot_dg); in NAME() 376 … span.attrStepY[VARYING_SLOT_COL0][1] = oneOverArea * (eMaj.dx * eBot_dg - eMaj_dg * eBot.dx); in NAME() 377 … span.attrStepX[VARYING_SLOT_COL0][2] = oneOverArea * (eMaj_db * eBot.dy - eMaj.dy * eBot_db); in NAME() 378 … span.attrStepY[VARYING_SLOT_COL0][2] = oneOverArea * (eMaj.dx * eBot_db - eMaj_db * eBot.dx); in NAME() 379 span.redStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_COL0][0]); in NAME() 380 span.greenStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_COL0][1]); in NAME() 381 span.blueStep = SignedFloatToFixed(span.attrStepX[VARYING_SLOT_COL0][2]); in NAME() 383 … span.attrStepX[VARYING_SLOT_COL0][3] = oneOverArea * (eMaj_da * eBot.dy - eMaj.dy * eBot_da); in NAME() [all …]
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D | s_fog.c | 177 GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0]; in _swrast_fog_rgba_span() 196 GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0]; in _swrast_fog_rgba_span() 215 GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0]; in _swrast_fog_rgba_span() 240 GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0]; in _swrast_fog_rgba_span()
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D | s_zoom.c | 169 zoomed.array->rgba = (GLchan (*)[4]) zoomed.array->attribs[VARYING_SLOT_COL0]; in zoom_span() 238 COPY_4V(zoomed.array->attribs[VARYING_SLOT_COL0][i], rgba[j]); in zoom_span() 276 zoomed.array->attribs[VARYING_SLOT_COL0][i][0] = rgb[j][0]; in zoom_span() 277 zoomed.array->attribs[VARYING_SLOT_COL0][i][1] = rgb[j][1]; in zoom_span() 278 zoomed.array->attribs[VARYING_SLOT_COL0][i][2] = rgb[j][2]; in zoom_span() 279 zoomed.array->attribs[VARYING_SLOT_COL0][i][3] = 1.0F; in zoom_span()
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D | s_span.c | 112 COPY_4V(span->attrStart[VARYING_SLOT_COL0], ctx->Current.RasterColor); in _swrast_span_default_attribs() 113 ASSIGN_4V(span->attrStepX[VARYING_SLOT_COL0], 0.0, 0.0, 0.0, 0.0); in _swrast_span_default_attribs() 114 ASSIGN_4V(span->attrStepY[VARYING_SLOT_COL0], 0.0, 0.0, 0.0, 0.0); in _swrast_span_default_attribs() 325 GLfloat (*col0)[4] = span->array->attribs[VARYING_SLOT_COL0]; in interpolate_float_colors() 839 GLfloat (*col0)[4] = span->array->attribs[VARYING_SLOT_COL0]; in add_specular() 905 GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0]; in apply_aa_coverage() 920 GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0]; in clamp_colors() 944 src = span->array->attribs[VARYING_SLOT_COL0 + output]; in convert_color_type() 962 dst = span->array->attribs[VARYING_SLOT_COL0]; in convert_color_type() 988 span->array->rgba = (void *) span->array->attribs[VARYING_SLOT_COL0]; in shade_texture_span() [all …]
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D | s_fragprog.c | 219 COPY_4V(span->array->attribs[VARYING_SLOT_COL0][i], in run_program() 230 COPY_4V(span->array->attribs[VARYING_SLOT_COL0 + buf][i], in run_program()
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D | s_feedback.c | 40 const GLfloat *color = v->attrib[VARYING_SLOT_COL0]; in feedback_vertex()
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D | s_alpha.c | 125 GLfloat (*rgba)[4] = span->array->attribs[VARYING_SLOT_COL0]; in _swrast_alpha_test()
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D | s_masking.c | 99 GLuint (*src)[4] = (GLuint (*)[4]) span->array->attribs[VARYING_SLOT_COL0]; in _swrast_mask_rgba_span()
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D | swrast.h | 107 #define VARYING_SLOT_CI VARYING_SLOT_COL0
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/external/mesa3d/src/mesa/swrast_setup/ |
D | ss_tritmp.h | 77 COPY_4V(saved_col0[0], v[0]->attrib[VARYING_SLOT_COL0]); in TAG() 78 COPY_4V(saved_col0[1], v[1]->attrib[VARYING_SLOT_COL0]); in TAG() 79 COPY_4V(saved_col0[2], v[2]->attrib[VARYING_SLOT_COL0]); in TAG() 89 COPY_4V(v[0]->attrib[VARYING_SLOT_COL0], vbcolor[e0]); in TAG() 90 COPY_4V(v[1]->attrib[VARYING_SLOT_COL0], vbcolor[e1]); in TAG() 91 COPY_4V(v[2]->attrib[VARYING_SLOT_COL0], vbcolor[e2]); in TAG() 102 COPY_4V(v[0]->attrib[VARYING_SLOT_COL0], vbcolor[0]); in TAG() 103 COPY_4V(v[1]->attrib[VARYING_SLOT_COL0], vbcolor[0]); in TAG() 104 COPY_4V(v[2]->attrib[VARYING_SLOT_COL0], vbcolor[0]); in TAG() 197 COPY_4V(v[0]->attrib[VARYING_SLOT_COL0], saved_col0[0]); in TAG() [all …]
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D | ss_context.c | 135 EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4F, attrib[VARYING_SLOT_COL0]); in setup_vertex_format() 291 dest->attrib[VARYING_SLOT_COL0] ); in _swsetup_Translate() 293 UNCLAMPED_FLOAT_TO_RGBA_CHAN(dest->color, dest->attrib[VARYING_SLOT_COL0]); in _swsetup_Translate()
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/external/mesa3d/src/intel/compiler/ |
D | brw_interpolation_map.c | 85 if (location == VARYING_SLOT_COL0 || location == VARYING_SLOT_COL1) { in brw_setup_vue_interpolation() 86 location = location + VARYING_SLOT_BFC0 - VARYING_SLOT_COL0; in brw_setup_vue_interpolation()
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D | brw_vue_map.c | 162 if (slots_valid & BITFIELD64_BIT(VARYING_SLOT_COL0)) in brw_compute_vue_map() 163 assign_vue_slot(vue_map, VARYING_SLOT_COL0, slot++); in brw_compute_vue_map()
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D | brw_vec4_vs_visitor.cpp | 70 case VARYING_SLOT_COL0: in emit_urb_slot()
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D | brw_clip_unfilled.c | 127 if (!(brw_clip_have_varying(c, VARYING_SLOT_COL0) && in copy_bfc() 153 if (brw_clip_have_varying(c, VARYING_SLOT_COL0) && in copy_bfc() 158 VARYING_SLOT_COL0)), in copy_bfc()
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/external/mesa3d/src/compiler/glsl/tests/ |
D | invalidate_locations_test.cpp | 189 var->data.location = VARYING_SLOT_COL0; in TEST_F() 196 EXPECT_EQ(VARYING_SLOT_COL0, var->data.location); in TEST_F()
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/external/mesa3d/src/compiler/nir/ |
D | nir_lower_flatshade.c | 32 (var->data.location == VARYING_SLOT_COL0 || in lower_input()
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D | nir_lower_two_sided_color.c | 107 case VARYING_SLOT_COL0: in setup_inputs() 124 if (state->colors[i].front->data.location == VARYING_SLOT_COL0) in setup_inputs()
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D | nir_lower_clamp_color_outputs.c | 41 case VARYING_SLOT_COL0: in is_color_output()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_shader.c | 213 (VARYING_SLOT_COL0 | in st_update_vp() 278 (VARYING_SLOT_COL0 | in st_update_common_program()
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/external/mesa3d/src/compiler/ |
D | shader_enums.h | 260 VARYING_SLOT_COL0, /* COL0 and COL1 must be contiguous */ enumerator 341 #define VARYING_BIT_COL0 BITFIELD64_BIT(VARYING_SLOT_COL0)
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/external/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_shader_geometry.cpp | 89 input->data.location == VARYING_SLOT_COL0 || in do_process_inputs() 115 if (output->data.location == VARYING_SLOT_COL0 || in do_process_outputs()
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/external/mesa3d/src/compiler/glsl/ |
D | opt_dead_builtin_varyings.cpp | 180 case VARYING_SLOT_COL0: in visit() 217 case VARYING_SLOT_COL0: in get()
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_from_mesa.c | 73 case VARYING_SLOT_COL0: in tgsi_get_gl_varying_semantic()
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/external/mesa3d/src/freedreno/ir3/ |
D | ir3_shader.h | 817 slot = VARYING_SLOT_COL0; in ir3_find_output() 820 } else if (slot == VARYING_SLOT_COL0) { in ir3_find_output()
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