/external/llvm/test/CodeGen/ARM/ |
D | 2009-07-18-RewriterBug.ll | 5 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* } 6 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* } 9 …global [1 x i8*] [i8* bitcast (void (%struct.EDGE_PAIR*, %struct.VERTEX*, %struct.VERTEX*)* @build… 11 …struct.EDGE_PAIR* noalias nocapture sret %agg.result, %struct.VERTEX* %tree, %struct.VERTEX* %extr… 15 %0 = icmp eq %struct.VERTEX* %tree, null ; <i1> [#uses=1] 19 …%1 = getelementptr %struct.VERTEX, %struct.VERTEX* %tree, i32 0, i32 2 ; <%struct.VERTEX**> [#use… 20 %2 = load %struct.VERTEX*, %struct.VERTEX** %1, align 4 ; <%struct.VERTEX*> [#uses=2] 21 %3 = icmp eq %struct.VERTEX* %2, null ; <i1> [#uses=1] 25 %tree_addr.0.i = phi %struct.VERTEX* [ %5, %bb1.i ], [ %tree, %bb ] ; <%struct.VERTEX*> [#uses=3] 26 …%4 = getelementptr %struct.VERTEX, %struct.VERTEX* %tree_addr.0.i, i32 0, i32 1 ; <%struct.VERTEX… [all …]
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/external/swiftshader/third_party/llvm-7.0/llvm/test/CodeGen/ARM/ |
D | 2009-07-18-RewriterBug.ll | 5 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* } 6 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* } 9 …global [1 x i8*] [i8* bitcast (void (%struct.EDGE_PAIR*, %struct.VERTEX*, %struct.VERTEX*)* @build… 11 …struct.EDGE_PAIR* noalias nocapture sret %agg.result, %struct.VERTEX* %tree, %struct.VERTEX* %extr… 15 %0 = icmp eq %struct.VERTEX* %tree, null 19 %1 = getelementptr %struct.VERTEX, %struct.VERTEX* %tree, i32 0, i32 2 20 %2 = load %struct.VERTEX*, %struct.VERTEX** %1, align 4 21 %3 = icmp eq %struct.VERTEX* %2, null 25 %tree_addr.0.i = phi %struct.VERTEX* [ %5, %bb1.i ], [ %tree, %bb ] 26 %4 = getelementptr %struct.VERTEX, %struct.VERTEX* %tree_addr.0.i, i32 0, i32 1 [all …]
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/external/mesa3d/src/mesa/tnl_dd/ |
D | t_dd_triemit.h | 32 VERTEX *v0, in TAG() 33 VERTEX *v1, in TAG() 34 VERTEX *v2, in TAG() 35 VERTEX *v3 ) in TAG() 56 VERTEX *v0, in TAG() 57 VERTEX *v1, in TAG() 58 VERTEX *v2, in TAG() 59 VERTEX *v3 ) in TAG() 84 VERTEX *v0, in TAG() 85 VERTEX *v1, in TAG() [all …]
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D | t_dd_unfilled.h | 41 VERTEX *v[3]; in TAG() 44 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG() 45 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG() 46 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG() 105 VERTEX *v[4]; in TAG() 108 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG() 109 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG() 110 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG() 111 v[3] = (VERTEX *)GET_VERTEX(e3); in TAG()
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D | t_dd_tritmp.h | 117 VERTEX *v[3]; in TAG() 126 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG() 127 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG() 128 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG() 343 VERTEX *v[4]; in TAG() 350 v[0] = (VERTEX *)GET_VERTEX(e0); in TAG() 351 v[1] = (VERTEX *)GET_VERTEX(e1); in TAG() 352 v[2] = (VERTEX *)GET_VERTEX(e2); in TAG() 353 v[3] = (VERTEX *)GET_VERTEX(e3); in TAG() 604 VERTEX *v[2]; in TAG() [all …]
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/external/llvm/test/Transforms/ArgumentPromotion/ |
D | callgraph-update.ll | 6 %struct.VERTEX = type { %struct.VEC2, %struct.VERTEX*, %struct.VERTEX* } 7 %struct.edge_rec = type { %struct.VERTEX*, %struct.edge_rec*, i32, i8* } 11 define i64 @build_delaunay(%struct.VERTEX* %tree, %struct.VERTEX* %extra) nounwind ssp {
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 1344 VERTEX = (1<<0), enumerator 1346 BOTH = VERTEX|FRAGMENT 1371 if (cases[ndx].flags & VERTEX) in createCaseGroup() 1478 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFixed, evalTexture2D, VERTEX), in init() 1480 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFloat, evalTexture2D, VERTEX), in init() 1482 …f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DInt, evalTexture2D, VERTEX), in init() 1484 …, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DUint, evalTexture2D, VERTEX), in init() 1492 ….0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFixed, evalTextureCube, VERTEX), in init() 1494 ….0f, -1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFloat, evalTextureCube, VERTEX), in init() 1496 …1.0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeInt, evalTextureCube, VERTEX), in init() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 2872 VERTEX = (1<<0), enumerator 2874 BOTH = VERTEX|FRAGMENT 3201 if (cases[ndx].flags & VERTEX) in createCaseGroup() 3367 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFixed, evalTexture2D, VERTEX), in init() 3369 … 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFloat, evalTexture2D, VERTEX), in init() 3371 …f, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DInt, evalTexture2D, VERTEX), in init() 3373 …, 2.3f, 0.0f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), tex2DUint, evalTexture2D, VERTEX), in init() 3381 ….0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFixed, evalTextureCube, VERTEX), in init() 3383 ….0f, -1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeFloat, evalTextureCube, VERTEX), in init() 3385 …1.0f, 1.01f, 0.0f), false, 0.0f, 0.0f, false, IVec3(0), texCubeInt, evalTextureCube, VERTEX), in init() [all …]
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cEnhancedLayoutsTests.cpp | 1477 …if (false == checkProgramStage(program, program_interface, Shader::VERTEX, true, false, true, true… in checkMonolithicDrawProgramInterface() 2459 case VERTEX: in GetShaderStageGLenum() 2484 case VERTEX: in GetStageName() 2725 m_vertex.Init(Shader::VERTEX, vertex_shader); in Init() 3205 Shader::LogSource(context, m_vertex_shader, Shader::VERTEX); in log() 4453 case Shader::VERTEX: in Get() 4468 , m_vertex(Shader::VERTEX) in ProgramInterface() 4550 case Shader::VERTEX: in GetShaderInterface() 4587 case Shader::VERTEX: in GetShaderInterface() 4609 const GLchar* prefix = GetStagePrefix(Shader::VERTEX, vs_var.m_storage); in CloneVertexInterface() [all …]
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/external/perfetto/test/trace_processor/ |
D | gpu_counters.py | 23 VERTEX = 25 variable 35 unit_numerators=[VERTEX],
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D | gpu_counter_specs.textproto | 26 denominator_units: VERTEX
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/external/deqp/modules/gles3/scripts/ |
D | gen-uniform-blocks.py | 27 VERTEX = "VERTEX" variable 97 elif self.shaderType == VERTEX: 116 return [UniformBlockCase(name + "_vertex", VERTEX, source, valid),
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/external/deqp/modules/gles31/scripts/ |
D | gen-uniform-blocks.py | 27 VERTEX = "VERTEX" variable 97 elif self.shaderType == VERTEX: 116 return [UniformBlockCase(name + "_vertex", VERTEX, source, valid),
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/external/clang/test/CodeGen/ |
D | 2002-02-14-EntryNodePreds.c | 10 struct VERTEX *v;
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/external/mesa3d/src/amd/compiler/tests/ |
D | test_isel.cpp | 30 QoShaderModuleCreateInfo vs = qoShaderModuleCreateInfoGLSL(VERTEX,
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/external/deqp/external/openglcts/modules/glesext/texture_shadow_lod/ |
D | esextcTextureShadowLodFunctionsTest.cpp | 940 VERTEX = (1 << 0), enumerator 942 BOTH = VERTEX | FRAGMENT 971 if (cases[ndx].flags & VERTEX) in createCaseGroup() 1015 VERTEX), in init() 1025 texCubeArrayShadow, evalTextureCubeArrayShadow, VERTEX), in init() 1041 evalTexture2DArrayShadowOffset, VERTEX), in init()
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/external/perfetto/protos/perfetto/common/ |
D | gpu_counter_descriptor.proto | 114 VERTEX = 25; enumerator
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/external/mesa3d/src/freedreno/.gitlab-ci/reference/ |
D | dEQP-GLES2.functional.texture.specification.basic_teximage2d.rgba16f_2d.log | 172 …03: 19481000 00262688 00000020 (S)FETCH: VERTEX R1.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… 173 …04: 13480000 40262688 00001020 FETCH: VERTEX R0.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… 546 …03: 19481000 00262688 00000020 (S)FETCH: VERTEX R1.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… 547 …04: 13480000 40262688 00001020 FETCH: VERTEX R0.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… 920 …03: 19481000 00262688 00000020 (S)FETCH: VERTEX R1.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… 921 …04: 13480000 40262688 00001020 FETCH: VERTEX R0.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… 1294 …03: 19481000 00262688 00000020 (S)FETCH: VERTEX R1.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… 1295 …04: 13480000 40262688 00001020 FETCH: VERTEX R0.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… 1668 …03: 19481000 00262688 00000020 (S)FETCH: VERTEX R1.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… 1669 …04: 13480000 40262688 00001020 FETCH: VERTEX R0.xyzw = R0.x FMT_32_32_32_32_FLOAT UNSIGNED S… [all …]
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawShaderViewportIndexTests.cpp | 587 VERTEX, enumerator 725 …erer (context, renderSize, numViewports, cells, colorFormat, clearColor, colors, Renderer::VERTEX); in testVertexShader()
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D | vktDrawShaderLayerTests.cpp | 584 VERTEX, enumerator 752 …rer renderer (context, renderSize, numLayers, colorFormat, clearColor, vertices, Renderer::VERTEX); in testVertexShader()
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/external/angle/src/compiler/translator/ |
D | SymbolTable.h | 49 VERTEX, // GL_VERTEX_SHADER enumerator
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D | SymbolTable.cpp | 34 case Shader::VERTEX: in CheckShaderType()
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D | SymbolTable_ESSL_autogen.cpp | 10525 Rule::Get<Spec::ESSL, 0, Shader::VERTEX, EXT_INDEX(ANGLE_base_vertex_base_instance)>( 11039 Rule::Get<Spec::ESSL, 100, Shader::VERTEX, 0>(&texture2DProjLod_00I20B00B), 11040 Rule::Get<Spec::GLSL, 0, Shader::VERTEX, 0>(&texture2DProjLod_00I20B00B), 11189 Rule::Get<Spec::ESSL, 300, Shader::VERTEX, EXT_INDEX(ANGLE_base_vertex_base_instance)>( 11468 Rule::Get<Spec::ESSL, 300, Shader::VERTEX, 0>(&BuiltInVariable::kgl_InstanceID), 11469 Rule::Get<Spec::GLSL, 0, Shader::VERTEX, 0>(&BuiltInVariable::kgl_InstanceID), 11859 Rule::Get<Spec::ESSL, 100, Shader::VERTEX, 0>(&texture2DLod_00I10B00B), 11860 Rule::Get<Spec::GLSL, 0, Shader::VERTEX, 0>(&texture2DLod_00I10B00B), 12100 Rule::Get<Spec::ESSL, 300, Shader::VERTEX, 0>(&BuiltInVariable::kgl_VertexID), 12101 Rule::Get<Spec::GLSL, 0, Shader::VERTEX, 0>(&BuiltInVariable::kgl_VertexID), [all …]
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/external/mesa3d/src/mesa/program/ |
D | program_lexer.l | 237 vertex { return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); }
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/external/mesa3d/src/gallium/drivers/nouveau/codegen/ |
D | nv50_ir.cpp | 1285 PROG_TYPE_CASE(VERTEX, VERTEX); in nv50_ir_generate_code()
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