Searched refs:VIRGL_BIND_SHADER_HANDLE (Results 1 – 4 of 4) sorted by relevance
199 pub const VIRGL_BIND_SHADER_HANDLE: u32 = 1; constant
489 #define VIRGL_BIND_SHADER_HANDLE 1 macro
1083 handle = get_buf_entry(ctx, VIRGL_BIND_SHADER_HANDLE); in vrend_decode_bind_shader()
503 #define VIRGL_BIND_SHADER_HANDLE 1 macro