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Searched refs:VIRGL_OBJ_SHADER_SO_OUTPUT_START_COMPONENT (Results 1 – 4 of 4) sorted by relevance

/external/virglrenderer/src/
Dvirgl_protocol.h230 #define VIRGL_OBJ_SHADER_SO_OUTPUT_START_COMPONENT(x) (((x) & 0x3) << 8) macro
/external/mesa3d/src/virtio/virtio-gpu/
Dvirgl_protocol.h243 #define VIRGL_OBJ_SHADER_SO_OUTPUT_START_COMPONENT(x) (((x) & 0x3) << 8) macro
/external/virglrenderer/tests/
Dtestvirgl_encode.c222 VIRGL_OBJ_SHADER_SO_OUTPUT_START_COMPONENT(so_info->output[i].start_component) | in virgl_emit_shader_streamout()
/external/mesa3d/src/gallium/drivers/virgl/
Dvirgl_encode.c474 VIRGL_OBJ_SHADER_SO_OUTPUT_START_COMPONENT(so_info->output[i].start_component) | in virgl_emit_shader_streamout()