Searched refs:ValidRuneToChar (Results 1 – 4 of 4) sorted by relevance
73 EXPECT_EQ(ValidRuneToChar(97, utf8_encoding), 1); in TEST()74 EXPECT_EQ(ValidRuneToChar(0, utf8_encoding), 1); in TEST()75 EXPECT_EQ(ValidRuneToChar(0x304a, utf8_encoding), 3); in TEST()
60 int ValidRuneToChar(const char32 rune, char *dest);
91 int ValidRuneToChar(const char32 rune, char *dest) { in ValidRuneToChar() function
63 ValidRuneToChar(unilib.ToLower(ValidCharToRune(data)), buffer); in Next()