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Searched refs:ValidateUniformMatrix3x4dv (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/
DvalidationGL4_autogen.h136 bool ValidateUniformMatrix3x4dv(const Context *context,
DvalidationGL4.cpp230 bool ValidateUniformMatrix3x4dv(const Context *context, in ValidateUniformMatrix3x4dv() function
/external/angle/src/libGL/
Dentry_points_gl_4_0_autogen.cpp1004 ValidateUniformMatrix3x4dv(context, locationPacked, count, transpose, value)); in UniformMatrix3x4dv()