Searched refs:ValidateVertexP4ui (Results 1 – 3 of 3) sorted by relevance
117 bool ValidateVertexP4ui(const Context *context, GLenum type, GLuint value);
273 bool ValidateVertexP4ui(const Context *context, GLenum type, GLuint value) in ValidateVertexP4ui() function
1240 bool isCallValid = (context->skipValidation() || ValidateVertexP4ui(context, type, value)); in VertexP4ui()