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Searched refs:Variable (Results 1 – 25 of 2478) sorted by relevance

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/external/swiftshader/third_party/subzero/src/
DIceTargetLoweringMIPS32.h64 void setImplicitRet(Variable *Ret) { ImplicitRet = Ret; } in setImplicitRet()
65 Variable *getImplicitRet() const { return ImplicitRet; } in getImplicitRet()
67 Variable *getPhysicalRegister(RegNumT RegNum,
73 getRegistersForVariable(const Variable *Var) const override { in getRegistersForVariable()
79 getAllRegistersForVariable(const Variable *Var) const override { in getAllRegistersForVariable()
134 void emitVariable(const Variable *Var) const override;
166 void _add(Variable *Dest, Variable *Src0, Variable *Src1) { in _add()
170 void _addu(Variable *Dest, Variable *Src0, Variable *Src1) { in _addu()
174 void _and(Variable *Dest, Variable *Src0, Variable *Src1) { in _and()
178 void _andi(Variable *Dest, Variable *Src, uint32_t Imm) { in _andi()
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DIceTargetLoweringARM32.h94 Variable *getPhysicalRegister(RegNumT RegNum,
100 getRegistersForVariable(const Variable *Var) const override { in getRegistersForVariable()
111 getAllRegistersForVariable(const Variable *Var) const override { in getAllRegistersForVariable()
154 void emitVariable(const Variable *Var) const override;
169 void finishArgumentLowering(Variable *Arg, Variable *FramePtr,
189 Variable *legalizeToReg(Operand *From, RegNumT RegNum = RegNumT());
212 void lowerInt64Arithmetic(InstArithmetic::OpKind Op, Variable *Dest,
277 std::function<Variable *(Variable *)> Operation,
279 void lowerInt64AtomicRMW(Variable *Dest, uint32_t Operation, Operand *Ptr,
281 void lowerAtomicRMW(Variable *Dest, uint32_t Operation, Operand *Ptr,
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DIceTargetLoweringX86Base.h98 Inst *createLoweredMove(Variable *Dest, Variable *SrcVar) override { in createLoweredMove()
108 Variable *getPhysicalRegister(RegNumT RegNum,
133 getRegistersForVariable(const Variable *Var) const override { in getRegistersForVariable()
140 getAllRegistersForVariable(const Variable *Var) const override { in getAllRegistersForVariable()
196 ConstantRelocatable *createGetIPForRegister(const Variable *Dest) { in createGetIPForRegister()
205 void emitVariable(const Variable *Var) const override;
235 void finishArgumentLowering(Variable *Arg, Variable *FramePtr,
239 X86Address stackVarToAsmOperand(const Variable *Var) const;
297 Variable *Base = nullptr;
298 Variable *Index = nullptr;
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/external/python/cpython2/PC/VS7.1/
DUninstal.wse37 item: Set Variable
38 Variable=UNINSTALL_PATH
42 item: Set Variable
43 Variable=UNINSTALL_PATH
46 item: Compiler Variable If
47 Variable=_EXE_OS_TYPE_
55 item: Compiler Variable Else
62 item: Compiler Variable End
71 item: Set Variable
72 Variable=UNINSTALL_LANG
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/external/deqp-deps/glslang/Test/baseResults/
Dspv.ext.ClosestHitShader.rchit.out81 11(gl_LaunchIDEXT): 10(ptr) Variable Input
82 14(gl_LaunchSizeEXT): 10(ptr) Variable Input
86 20(gl_PrimitiveID): 19(ptr) Variable Input
87 23(gl_InstanceID): 19(ptr) Variable Input
88 26(gl_InstanceCustomIndexEXT): 19(ptr) Variable Input
93 33(gl_WorldRayOriginEXT): 32(ptr) Variable Input
94 36(gl_WorldRayDirectionEXT): 32(ptr) Variable Input
95 39(gl_ObjectRayOriginEXT): 32(ptr) Variable Input
96 42(gl_ObjectRayDirectionEXT): 32(ptr) Variable Input
99 47(gl_RayTminEXT): 46(ptr) Variable Input
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Dspv.ext.AnyHitShader.rahit.out76 11(gl_LaunchIDEXT): 10(ptr) Variable Input
77 14(gl_LaunchSizeEXT): 10(ptr) Variable Input
81 20(gl_PrimitiveID): 19(ptr) Variable Input
82 23(gl_InstanceID): 19(ptr) Variable Input
83 26(gl_InstanceCustomIndexEXT): 19(ptr) Variable Input
88 33(gl_WorldRayOriginEXT): 32(ptr) Variable Input
89 36(gl_WorldRayDirectionEXT): 32(ptr) Variable Input
90 39(gl_ObjectRayOriginEXT): 32(ptr) Variable Input
91 42(gl_ObjectRayDirectionEXT): 32(ptr) Variable Input
94 47(gl_RayTminEXT): 46(ptr) Variable Input
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Dspv.ClosestHitShader.rchit.out72 11(gl_LaunchIDNV): 10(ptr) Variable Input
73 14(gl_LaunchSizeNV): 10(ptr) Variable Input
77 20(gl_PrimitiveID): 19(ptr) Variable Input
78 23(gl_InstanceID): 19(ptr) Variable Input
79 26(gl_InstanceCustomIndexNV): 19(ptr) Variable Input
84 33(gl_WorldRayOriginNV): 32(ptr) Variable Input
85 36(gl_WorldRayDirectionNV): 32(ptr) Variable Input
86 39(gl_ObjectRayOriginNV): 32(ptr) Variable Input
87 42(gl_ObjectRayDirectionNV): 32(ptr) Variable Input
90 47(gl_RayTminNV): 46(ptr) Variable Input
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Dspv.ext.IntersectShader.rint.out66 11(gl_LaunchIDEXT): 10(ptr) Variable Input
67 14(gl_LaunchSizeEXT): 10(ptr) Variable Input
71 20(gl_PrimitiveID): 19(ptr) Variable Input
72 23(gl_InstanceID): 19(ptr) Variable Input
73 26(gl_InstanceCustomIndexEXT): 19(ptr) Variable Input
78 33(gl_WorldRayOriginEXT): 32(ptr) Variable Input
79 36(gl_WorldRayDirectionEXT): 32(ptr) Variable Input
80 39(gl_ObjectRayOriginEXT): 32(ptr) Variable Input
81 42(gl_ObjectRayDirectionEXT): 32(ptr) Variable Input
84 47(gl_RayTminEXT): 46(ptr) Variable Input
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Dspv.AnyHitShader.rahit.out67 11(gl_LaunchIDNV): 10(ptr) Variable Input
68 14(gl_LaunchSizeNV): 10(ptr) Variable Input
72 20(gl_PrimitiveID): 19(ptr) Variable Input
73 23(gl_InstanceID): 19(ptr) Variable Input
74 26(gl_InstanceCustomIndexNV): 19(ptr) Variable Input
79 33(gl_WorldRayOriginNV): 32(ptr) Variable Input
80 36(gl_WorldRayDirectionNV): 32(ptr) Variable Input
81 39(gl_ObjectRayOriginNV): 32(ptr) Variable Input
82 42(gl_ObjectRayDirectionNV): 32(ptr) Variable Input
85 47(gl_RayTminNV): 46(ptr) Variable Input
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Dspv.IntersectShader.rint.out60 11(gl_LaunchIDNV): 10(ptr) Variable Input
61 14(gl_LaunchSizeNV): 10(ptr) Variable Input
65 20(gl_PrimitiveID): 19(ptr) Variable Input
66 23(gl_InstanceID): 19(ptr) Variable Input
67 26(gl_InstanceCustomIndexNV): 19(ptr) Variable Input
72 33(gl_WorldRayOriginNV): 32(ptr) Variable Input
73 36(gl_WorldRayDirectionNV): 32(ptr) Variable Input
74 39(gl_ObjectRayOriginNV): 32(ptr) Variable Input
75 42(gl_ObjectRayDirectionNV): 32(ptr) Variable Input
78 47(gl_RayTminNV): 46(ptr) Variable Input
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Dremap.hlsl.sample.basic.strip.frag.out74 45: 44(ptr) Variable UniformConstant
77 49: 48(ptr) Variable UniformConstant
84 60: 59(ptr) Variable UniformConstant
92 73: 72(ptr) Variable UniformConstant
97 83: 82(ptr) Variable UniformConstant
103 94: 93(ptr) Variable UniformConstant
109 105: 104(ptr) Variable UniformConstant
116 117: 116(ptr) Variable UniformConstant
122 128: 127(ptr) Variable UniformConstant
127 138: 137(ptr) Variable UniformConstant
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Dremap.hlsl.templatetypes.none.frag.out165 153(input): 152(ptr) Variable Input
167 156(@entryPointOutput): 155(ptr) Variable Output
170 151(input): 8(ptr) Variable Function
171 157(param): 8(ptr) Variable Function
183 13(r00): 8(ptr) Variable Function
184 19(r01): 8(ptr) Variable Function
185 24(r12): 23(ptr) Variable Function
186 28(r13): 27(ptr) Variable Function
187 31(r14): 30(ptr) Variable Function
188 34(r15): 33(ptr) Variable Function
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/external/angle/third_party/glslang/src/Test/baseResults/
Dspv.ext.ClosestHitShader.rchit.out81 11(gl_LaunchIDEXT): 10(ptr) Variable Input
82 14(gl_LaunchSizeEXT): 10(ptr) Variable Input
86 20(gl_PrimitiveID): 19(ptr) Variable Input
87 23(gl_InstanceID): 19(ptr) Variable Input
88 26(gl_InstanceCustomIndexEXT): 19(ptr) Variable Input
93 33(gl_WorldRayOriginEXT): 32(ptr) Variable Input
94 36(gl_WorldRayDirectionEXT): 32(ptr) Variable Input
95 39(gl_ObjectRayOriginEXT): 32(ptr) Variable Input
96 42(gl_ObjectRayDirectionEXT): 32(ptr) Variable Input
99 47(gl_RayTminEXT): 46(ptr) Variable Input
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Dspv.ext.AnyHitShader.rahit.out76 11(gl_LaunchIDEXT): 10(ptr) Variable Input
77 14(gl_LaunchSizeEXT): 10(ptr) Variable Input
81 20(gl_PrimitiveID): 19(ptr) Variable Input
82 23(gl_InstanceID): 19(ptr) Variable Input
83 26(gl_InstanceCustomIndexEXT): 19(ptr) Variable Input
88 33(gl_WorldRayOriginEXT): 32(ptr) Variable Input
89 36(gl_WorldRayDirectionEXT): 32(ptr) Variable Input
90 39(gl_ObjectRayOriginEXT): 32(ptr) Variable Input
91 42(gl_ObjectRayDirectionEXT): 32(ptr) Variable Input
94 47(gl_RayTminEXT): 46(ptr) Variable Input
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Dspv.ClosestHitShader.rchit.out72 11(gl_LaunchIDNV): 10(ptr) Variable Input
73 14(gl_LaunchSizeNV): 10(ptr) Variable Input
77 20(gl_PrimitiveID): 19(ptr) Variable Input
78 23(gl_InstanceID): 19(ptr) Variable Input
79 26(gl_InstanceCustomIndexNV): 19(ptr) Variable Input
84 33(gl_WorldRayOriginNV): 32(ptr) Variable Input
85 36(gl_WorldRayDirectionNV): 32(ptr) Variable Input
86 39(gl_ObjectRayOriginNV): 32(ptr) Variable Input
87 42(gl_ObjectRayDirectionNV): 32(ptr) Variable Input
90 47(gl_RayTminNV): 46(ptr) Variable Input
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Dspv.ext.IntersectShader.rint.out66 11(gl_LaunchIDEXT): 10(ptr) Variable Input
67 14(gl_LaunchSizeEXT): 10(ptr) Variable Input
71 20(gl_PrimitiveID): 19(ptr) Variable Input
72 23(gl_InstanceID): 19(ptr) Variable Input
73 26(gl_InstanceCustomIndexEXT): 19(ptr) Variable Input
78 33(gl_WorldRayOriginEXT): 32(ptr) Variable Input
79 36(gl_WorldRayDirectionEXT): 32(ptr) Variable Input
80 39(gl_ObjectRayOriginEXT): 32(ptr) Variable Input
81 42(gl_ObjectRayDirectionEXT): 32(ptr) Variable Input
84 47(gl_RayTminEXT): 46(ptr) Variable Input
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Dspv.AnyHitShader.rahit.out67 11(gl_LaunchIDNV): 10(ptr) Variable Input
68 14(gl_LaunchSizeNV): 10(ptr) Variable Input
72 20(gl_PrimitiveID): 19(ptr) Variable Input
73 23(gl_InstanceID): 19(ptr) Variable Input
74 26(gl_InstanceCustomIndexNV): 19(ptr) Variable Input
79 33(gl_WorldRayOriginNV): 32(ptr) Variable Input
80 36(gl_WorldRayDirectionNV): 32(ptr) Variable Input
81 39(gl_ObjectRayOriginNV): 32(ptr) Variable Input
82 42(gl_ObjectRayDirectionNV): 32(ptr) Variable Input
85 47(gl_RayTminNV): 46(ptr) Variable Input
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Dspv.IntersectShader.rint.out60 11(gl_LaunchIDNV): 10(ptr) Variable Input
61 14(gl_LaunchSizeNV): 10(ptr) Variable Input
65 20(gl_PrimitiveID): 19(ptr) Variable Input
66 23(gl_InstanceID): 19(ptr) Variable Input
67 26(gl_InstanceCustomIndexNV): 19(ptr) Variable Input
72 33(gl_WorldRayOriginNV): 32(ptr) Variable Input
73 36(gl_WorldRayDirectionNV): 32(ptr) Variable Input
74 39(gl_ObjectRayOriginNV): 32(ptr) Variable Input
75 42(gl_ObjectRayDirectionNV): 32(ptr) Variable Input
78 47(gl_RayTminNV): 46(ptr) Variable Input
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Dremap.hlsl.sample.basic.strip.frag.out74 45: 44(ptr) Variable UniformConstant
77 49: 48(ptr) Variable UniformConstant
84 60: 59(ptr) Variable UniformConstant
92 73: 72(ptr) Variable UniformConstant
97 83: 82(ptr) Variable UniformConstant
103 94: 93(ptr) Variable UniformConstant
109 105: 104(ptr) Variable UniformConstant
116 117: 116(ptr) Variable UniformConstant
122 128: 127(ptr) Variable UniformConstant
127 138: 137(ptr) Variable UniformConstant
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Dremap.hlsl.templatetypes.none.frag.out165 153(input): 152(ptr) Variable Input
167 156(@entryPointOutput): 155(ptr) Variable Output
170 151(input): 8(ptr) Variable Function
171 157(param): 8(ptr) Variable Function
183 13(r00): 8(ptr) Variable Function
184 19(r01): 8(ptr) Variable Function
185 24(r12): 23(ptr) Variable Function
186 28(r13): 27(ptr) Variable Function
187 31(r14): 30(ptr) Variable Function
188 34(r15): 33(ptr) Variable Function
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Dspv.types.frag.out64 10(u_b): 9(ptr) Variable Private
65 12(i_b): 9(ptr) Variable Private
69 19(u_b2): 18(ptr) Variable Private
72 24(i_b2): 18(ptr) Variable Private
77 40(u_b3): 39(ptr) Variable Private
78 43(i_b3): 39(ptr) Variable Private
83 65(u_b4): 64(ptr) Variable Private
84 68(i_b4): 64(ptr) Variable Private
89 96(u_i): 95(ptr) Variable Input
90 98(i_i): 95(ptr) Variable Input
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/external/deqp/framework/randomshaders/
DrsgVariableManager.hpp46 ValueEntry (const Variable* variable);
49 const Variable* getVariable (void) const { return m_variable; } in getVariable()
55 const Variable* m_variable;
66Variable* allocate (const VariableType& type, Variable::Storage storage, const char* name…
67 void declare (Variable* variable); //!< Move from live set to declared set
68 …void removeLive (const Variable* variable); //!< Just remove from live set (when migrati…
70 const std::vector<Variable*>& getDeclaredVariables (void) const { return m_declaredVariables; } in getDeclaredVariables()
72 std::vector<Variable*>& getLiveVariables (void) { return m_liveVariables; } in getLiveVariables()
73 const std::vector<Variable*>& getLiveVariables (void) const { return m_liveVariables; } in getLiveVariables()
79 …std::vector<Variable*> m_declaredVariables; //!< Variables declared in this scope. Not availabl…
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DrsgVariableManager.cpp95 ValueEntry::ValueEntry (const Variable* variable) in ValueEntry()
107 …for (vector<Variable*>::iterator i = m_declaredVariables.begin(); i != m_declaredVariables.end(); … in ~VariableScope()
110 for (vector<Variable*>::iterator i = m_liveVariables.begin(); i != m_liveVariables.end(); i++) in ~VariableScope()
114 Variable* VariableScope::allocate (const VariableType& type, Variable::Storage storage, const char*… in allocate()
116 Variable* variable = new Variable(type, storage, name); in allocate()
129 void VariableScope::declare (Variable* variable) in declare()
135 void VariableScope::removeLive (const Variable* variable) in removeLive()
137 …vector<Variable*>::iterator pos = std::find(m_liveVariables.begin(), m_liveVariables.end(), variab… in removeLive()
160 ValueEntry* ValueScope::allocate (const Variable* variable) in allocate()
178 CompareEntryVariable (const Variable* variable) in CompareEntryVariable()
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/external/tensorflow/tensorflow/python/distribute/
Dsharded_variable_test.py34 v0 = variables_lib.Variable([0])
35 v1 = variables_lib.Variable([1])
46 variables_lib.Variable([0]),
47 variables_lib.Variable([1]),
48 variables_lib.Variable([2]),
49 variables_lib.Variable([3])
67 variables_lib.Variable([0]),
68 variables_lib.Variable([1]),
69 variables_lib.Variable([2]),
70 variables_lib.Variable([3])
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/external/v8/src/ast/
Dscopes.h54 Variable* Declare(Zone* zone, Scope* scope, const AstRawString* name,
60 V8_EXPORT_PRIVATE Variable* Lookup(const AstRawString* name);
61 void Remove(Variable* var);
62 void Add(Variable* var);
148 top_local_ = base::ThreadedList<Variable>::Iterator();
161 base::ThreadedList<Variable>::Iterator top_local_;
203 Variable* LookupLocal(const AstRawString* name) {
208 Variable* LookupInScopeInfo(const AstRawString* name, Scope* cache);
212 Variable* DeclareLocal(const AstRawString* name, VariableMode mode,
216 Variable* DeclareVariable(Declaration* declaration, const AstRawString* name,
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