Searched refs:VertexArrayGL (Results 1 – 7 of 7) sorted by relevance
/external/angle/src/libANGLE/renderer/gl/ |
D | VertexArrayGL.cpp | 89 VertexArrayGL::VertexArrayGL(const VertexArrayState &state, in VertexArrayGL() function in rx::VertexArrayGL 116 VertexArrayGL::~VertexArrayGL() {} in ~VertexArrayGL() 118 void VertexArrayGL::destroy(const gl::Context *context) in destroy() 139 angle::Result VertexArrayGL::syncClientSideData(const gl::Context *context, in syncClientSideData() 149 void VertexArrayGL::updateElementArrayBufferBinding(const gl::Context *context) const in updateElementArrayBufferBinding() 160 angle::Result VertexArrayGL::syncDrawState(const gl::Context *context, in syncDrawState() 198 angle::Result VertexArrayGL::syncIndexData(const gl::Context *context, in syncIndexData() 276 void VertexArrayGL::computeStreamingAttributeSizes(const gl::AttributesMask &attribsToStream, in computeStreamingAttributeSizes() 307 angle::Result VertexArrayGL::streamAttributes(const gl::Context *context, in streamAttributes() 427 GLuint VertexArrayGL::getVertexArrayID() const in getVertexArrayID() [all …]
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D | VertexArrayGL.h | 24 class VertexArrayGL : public VertexArrayImpl 27 VertexArrayGL(const gl::VertexArrayState &data, 30 ~VertexArrayGL() override; 141 ANGLE_INLINE angle::Result VertexArrayGL::syncDrawElementsState( in syncDrawElementsState()
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D | ContextGL.cpp | 109 return new VertexArrayGL(data, getFunctions(), getStateManager()); in createVertexArray() 204 const VertexArrayGL *vaoGL = GetImplAs<VertexArrayGL>(vao); in setDrawArraysState() 239 const VertexArrayGL *vaoGL = GetImplAs<VertexArrayGL>(vao); in setDrawElementsState() 259 const VertexArrayGL *vaoGL = GetImplAs<VertexArrayGL>(vao); in setDrawElementsState()
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D | StateManagerGL.h | 34 class VertexArrayGL; variable 189 void propagateProgramToVAO(const gl::Program *program, VertexArrayGL *vao);
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D | StateManagerGL.cpp | 1753 const VertexArrayGL *vaoGL = GetImplAs<VertexArrayGL>(state.getVertexArray()); in syncState() 1757 GetImplAs<VertexArrayGL>(state.getVertexArray())); in syncState() 1815 GetImplAs<VertexArrayGL>(state.getVertexArray())); in syncState() 2042 void StateManagerGL::propagateProgramToVAO(const gl::Program *program, VertexArrayGL *vao) in propagateProgramToVAO()
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/external/angle/src/ |
D | libGLESv2.gni | 763 "src/libANGLE/renderer/gl/VertexArrayGL.cpp", 764 "src/libANGLE/renderer/gl/VertexArrayGL.h",
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/external/angle/ |
D | Android.bp | 2699 "src/libANGLE/renderer/gl/VertexArrayGL.cpp",
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