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Searched refs:WASM_SYMBOL_BINDING_MASK (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/BinaryFormat/
DWasm.h259 const unsigned WASM_SYMBOL_BINDING_MASK = 0x3; variable
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/Object/
DWasm.h80 return Info.Flags & wasm::WASM_SYMBOL_BINDING_MASK; in getBinding()
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Object/
DWasmObjectFile.cpp477 (Info.Flags & wasm::WASM_SYMBOL_BINDING_MASK) == in parseLinkingSectionSymtab()
512 if ((Info.Flags & wasm::WASM_SYMBOL_BINDING_MASK) != in parseLinkingSectionSymtab()
529 if ((Info.Flags & wasm::WASM_SYMBOL_BINDING_MASK) != in parseLinkingSectionSymtab()