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Searched refs:ZeroContents (Results 1 – 7 of 7) sorted by relevance

/external/compiler-rt/lib/scudo/
Dscudo_allocator.cpp252 ZeroContents = f->ZeroContents; in setFrom()
261 f->ZeroContents = ZeroContents; in copyTo()
280 bool ZeroContents; member
307 ZeroContents = Options.ZeroContents; in init()
351 if (ZeroContents && BackendAllocator.FromPrimary(Ptr)) in allocate()
513 if (!ZeroContents && Ptr && BackendAllocator.FromPrimary(Ptr)) in calloc()
Dscudo_allocator.h40 bool ZeroContents; member
Dscudo_flags.inc34 SCUDO_FLAG(bool, ZeroContents, false,
/external/scudo/standalone/
Dcombined.h139 Options.ZeroContents = getFlags()->zero_contents; in initLinkerInitialized()
223 bool ZeroContents = false) {
233 ZeroContents |= static_cast<bool>(Options.ZeroContents);
288 ZeroContents);
364 } else if (UNLIKELY(ZeroContents)) {
722 u8 ZeroContents : 1; // zero_contents member
Dsecondary.h268 bool ZeroContents = false);
329 uptr *BlockEnd, bool ZeroContents) { in allocate() argument
342 if (ZeroContents) in allocate()
/external/llvm/docs/
DScudoHardenedAllocator.rst115 - ZeroContents (boolean, defaults to false): whether or not we zero chunk
/external/swiftshader/third_party/llvm-7.0/llvm/docs/
DScudoHardenedAllocator.rst196 | ZeroContents | false | false | Whether or not we zero chunk cont…