Searched refs:_NEW_LINE (Results 1 – 11 of 11) sorted by relevance
70 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLineState ? 0 : _NEW_LINE); in line_width()125 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLineState ? 0 : _NEW_LINE); in _mesa_LineStipple()
400 const GLbitfield computed_states = ~(_NEW_CURRENT_ATTRIB | _NEW_LINE); in _mesa_update_state_locked()
87 (state & _NEW_LINE) ? "ctx->Line, " : "", in _mesa_print_state()
551 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLineState ? 0 : _NEW_LINE); in _mesa_set_enable()560 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewLineState ? 0 : _NEW_LINE); in _mesa_set_enable()
4544 #define _NEW_LINE (1u << 9) /**< gl_context::Line */ macro
37 #define _INTEL_NEW_RENDERSTATE (_NEW_LINE | \
373 _NEW_LINE | in brw_wm_state_dirty()
408 DEFINE_BIT(_NEW_LINE),
196 .mesa = _NEW_LINE,1734 _NEW_LINE |2065 .mesa = _NEW_LINE |4644 _NEW_LINE |
314 _NEW_LINE| \
882 #define XMESA_NEW_LINE (_NEW_LINE | \