Searched refs:_RenderToTexture (Results 1 – 4 of 4) sorted by relevance
51 (tObj->_RenderToTexture && in intel_update_max_level()
985 GLboolean _RenderToTexture; /**< Any rendering to this texture? */ member
3822 texObj->_RenderToTexture = GL_TRUE; in _mesa_framebuffer_texture()
2727 if (texObj->_RenderToTexture) { in _mesa_update_fbo_texture()