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Searched refs:absx (Results 1 – 11 of 11) sorted by relevance

/external/OpenCL-CTS/test_common/harness/
Dmsvc9.c77 float absx = fabsf(x); in rintf() local
79 if( absx < 8388608.0f /* 0x1.0p23f */ ) in rintf()
92 double absx = fabs(x); in rint() local
94 if( absx < 4503599627370496.0 /* 0x1.0p52f */ ) in rint()
107 double absx = fabs(x); in rintl() local
109 if( absx < 9223372036854775808.0L /* 0x1.0p64f */ ) in rintl()
140 cl_ulong absx = u.u & CL_LONG_MAX; in ilogb() local
141 if( absx - 0x0001000000000000ULL >= 0x7ff0000000000000ULL - 0x0001000000000000ULL) in ilogb()
143 switch( absx ) in ilogb()
150 if( absx > 0x7ff0000000000000ULL ) in ilogb()
[all …]
/external/python/cpython2/Modules/
D_math.c91 double absx = fabs(x); in _Py_asinh() local
96 if (absx < two_pow_m28) { /* |x| < 2**-28 */ in _Py_asinh()
99 if (absx > two_pow_p28) { /* |x| > 2**28 */ in _Py_asinh()
100 w = log(absx)+ln2; in _Py_asinh()
102 else if (absx > 2.0) { /* 2 < |x| < 2**28 */ in _Py_asinh()
103 w = log(2.0*absx + 1.0 / (sqrt(x*x + 1.0) + absx)); in _Py_asinh()
107 w = m_log1p(absx + t / (1.0 + sqrt(1.0 + t))); in _Py_asinh()
133 double absx; in _Py_atanh() local
139 absx = fabs(x); in _Py_atanh()
140 if (absx >= 1.) { /* |x| >= 1 */ in _Py_atanh()
[all …]
Dmathmodule.c233 double absx, r, y, z, sqrtpow; in m_tgamma() local
258 absx = fabs(x); in m_tgamma()
261 if (absx < 1e-20) { in m_tgamma()
271 if (absx > 200.0) { in m_tgamma()
281 y = absx + lanczos_g_minus_half; in m_tgamma()
283 if (absx > lanczos_g_minus_half) { in m_tgamma()
288 double q = y - absx; in m_tgamma()
293 z = q - absx; in m_tgamma()
297 r = -pi / sinpi(absx) / absx * exp(y) / lanczos_sum(absx); in m_tgamma()
299 if (absx < 140.0) { in m_tgamma()
[all …]
/external/python/cpython3/Modules/
D_math.c102 double absx = fabs(x); in _Py_asinh() local
107 if (absx < two_pow_m28) { /* |x| < 2**-28 */ in _Py_asinh()
110 if (absx > two_pow_p28) { /* |x| > 2**28 */ in _Py_asinh()
111 w = log(absx) + ln2; in _Py_asinh()
113 else if (absx > 2.0) { /* 2 < |x| < 2**28 */ in _Py_asinh()
114 w = log(2.0 * absx + 1.0 / (sqrt(x * x + 1.0) + absx)); in _Py_asinh()
118 w = m_log1p(absx + t / (1.0 + sqrt(1.0 + t))); in _Py_asinh()
147 double absx; in _Py_atanh() local
153 absx = fabs(x); in _Py_atanh()
154 if (absx >= 1.) { /* |x| >= 1 */ in _Py_atanh()
[all …]
Dmathmodule.c290 double absx, r, y, z, sqrtpow; in m_tgamma() local
316 absx = fabs(x); in m_tgamma()
319 if (absx < 1e-20) { in m_tgamma()
329 if (absx > 200.0) { in m_tgamma()
339 y = absx + lanczos_g_minus_half; in m_tgamma()
341 if (absx > lanczos_g_minus_half) { in m_tgamma()
346 double q = y - absx; in m_tgamma()
351 z = q - absx; in m_tgamma()
355 r = -pi / m_sinpi(absx) / absx * exp(y) / lanczos_sum(absx); in m_tgamma()
357 if (absx < 140.0) { in m_tgamma()
[all …]
/external/python/cpython2/Python/
Dpymath.c72 double absx, y; in round() local
73 absx = fabs(x); in round()
74 y = floor(absx); in round()
75 if (absx - y >= 0.5) in round()
/external/python/cpython3/Python/
Dpymath.c74 double absx, y; in round() local
75 absx = fabs(x); in round()
76 y = floor(absx); in round()
77 if (absx - y >= 0.5) in round()
/external/wayland/cursor/
Dconvert_font.c253 int absx = glyph->hotx + x; in get_glyph_pixel() local
256 if (absx < 0 || absx >= glyph->width || in get_glyph_pixel()
261 unsigned char block = glyph->data[absy * stride + (absx/8)]; in get_glyph_pixel()
262 int idx = absx % 8; in get_glyph_pixel()
/external/OpenCL-CTS/test_conformance/math_brute_force/
Dreference_math.cpp1071 double absx = reference_fabs(x); in reference_round() local
1072 if( absx < 0.5 ) in reference_round()
1075 if( absx < HEX_DBL( +, 1, 0, +, 53 ) ) in reference_round()
1160 double absx = reference_fabs(x); in reference_asinh() local
1161 if( absx < HEX_DBL( +, 1, 0, -, 28 ) ) in reference_asinh()
1166 if( absx > HEX_DBL( +, 1, 0, +, 28 ) ) in reference_asinh()
1167 return sign * (reference_log( absx ) + 0.693147180559945309417232121458176568); // log(2) in reference_asinh()
1169 if( absx > 2.0 ) in reference_asinh()
1170 return sign * reference_log( 2.0 * absx + 1.0 / (reference_sqrt( x * x + 1.0 ) + absx)); in reference_asinh()
1172 return sign * reference_log1p( absx + x*x / (1.0 + reference_sqrt(1.0 + x*x))); in reference_asinh()
[all …]
/external/swiftshader/src/Pipeline/
DShaderCore.cpp336 Float4 absx = Abs(x); in arcsin() local
337 …urn As<Float4>(As<Int4>(half_pi - Sqrt(Float4(1.0f) - absx) * (a0 + absx * (a1 + absx * (a2 + absx in arcsin()
367 Float4 absx = Abs(x); in arctan() local
368 Int4 O = CmpNLT(absx, Float4(1.0f)); in arctan()
369 …Float4 y = As<Float4>((O & As<Int4>(Float4(1.0f) / absx)) | (~O & As<Int4>(absx))); // FIXME: Vec… in arctan()
/external/swiftshader/src/Shader/
DShaderCore.cpp350 Float4 absx = Abs(x); in arcsin() local
351 …urn As<Float4>(As<Int4>(half_pi - Sqrt(Float4(1.0f) - absx) * (a0 + absx * (a1 + absx * (a2 + absx in arcsin()
381 Float4 absx = Abs(x); in arctan() local
382 Int4 O = CmpNLT(absx, Float4(1.0f)); in arctan()
383 …Float4 y = As<Float4>((O & As<Int4>(Float4(1.0f) / absx)) | (~O & As<Int4>(absx))); // FIXME: Vect… in arctan()