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Searched refs:accessEnum (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
Drenderergl_utils.cpp2014 GLenum accessEnum = 0; in MapBufferRangeWithFallback() local
2017 accessEnum = GL_READ_WRITE; in MapBufferRangeWithFallback()
2021 accessEnum = GL_READ_ONLY; in MapBufferRangeWithFallback()
2025 accessEnum = GL_WRITE_ONLY; in MapBufferRangeWithFallback()
2033 return static_cast<uint8_t *>(functions->mapBuffer(target, accessEnum)) + offset; in MapBufferRangeWithFallback()