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Searched refs:active_variant (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/panfrost/
Dpan_context.h269 unsigned active_variant; member
325 return &all->variants[all->active_variant]; in panfrost_get_shader_state()
Dpan_compute.c56 so->active_variant = 0; in panfrost_create_compute_state()
Dpan_context.c838 variants->active_variant = variant; in panfrost_bind_shader_state()
1154 if (fs && fs->variant_count && fs->variants[fs->active_variant].outputs_read) in panfrost_set_framebuffer_state()
Dpan_cmdstream.c874 struct panfrost_shader_state *ss = &all->variants[all->active_variant]; in panfrost_emit_const_buf()
956 struct panfrost_shader_state *ss = &all->variants[all->active_variant]; in panfrost_emit_shared_memory()