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Searched refs:addressingMode (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.cpp271 void Sampler::setAddressingModeU(AddressingMode addressingMode) in setAddressingModeU() argument
273 addressingModeU = addressingMode; in setAddressingModeU()
276 void Sampler::setAddressingModeV(AddressingMode addressingMode) in setAddressingModeV() argument
278 addressingModeV = addressingMode; in setAddressingModeV()
281 void Sampler::setAddressingModeW(AddressingMode addressingMode) in setAddressingModeW() argument
283 addressingModeW = addressingMode; in setAddressingModeW()
DSampler.hpp180 void setAddressingModeU(AddressingMode addressingMode);
181 void setAddressingModeV(AddressingMode addressingMode);
182 void setAddressingModeW(AddressingMode addressingMode);
DVertexProcessor.hpp253 void setAddressingModeU(unsigned int sampler, AddressingMode addressingMode);
254 void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode);
255 void setAddressingModeW(unsigned int sampler, AddressingMode addressingMode);
DPixelProcessor.hpp229 void setAddressingModeU(unsigned int sampler, AddressingMode addressingMode);
230 void setAddressingModeV(unsigned int sampler, AddressingMode addressingMode);
231 void setAddressingModeW(unsigned int sampler, AddressingMode addressingMode);
DRenderer.hpp298 void setAddressingModeU(SamplerType type, int sampler, AddressingMode addressingMode);
299 void setAddressingModeV(SamplerType type, int sampler, AddressingMode addressingMode);
300 void setAddressingModeW(SamplerType type, int sampler, AddressingMode addressingMode);
/external/swiftshader/src/Pipeline/
DSamplerCore.cpp2206 Short4 SamplerCore::address(const Float4 &uw, AddressingMode addressingMode, Pointer<Byte> &mipmap) in address() argument
2208 if(addressingMode == ADDRESSING_UNUSED) in address()
2212 else if(addressingMode == ADDRESSING_LAYER) in address()
2223 else if(addressingMode == ADDRESSING_CLAMP || addressingMode == ADDRESSING_BORDER) in address()
2229 else if(addressingMode == ADDRESSING_MIRROR) in address()
2238 else if(addressingMode == ADDRESSING_MIRRORONCE) in address()
2269 …e> &mipmap, Float4 &texOffset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti… in address() argument
2271 if(addressingMode == ADDRESSING_UNUSED) in address()
2281 …xyz0 = Min(Max(((function.offset != 0) && (addressingMode != ADDRESSING_LAYER)) ? As<Int4>(uvw) + … in address()
2283 else if(addressingMode == ADDRESSING_LAYER) // Note: Offset does not apply to array layers in address()
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DSamplerCore.hpp93 Short4 address(const Float4 &uw, AddressingMode addressingMode, Pointer<Byte> &mipmap);
94 …e> &mipmap, Float4 &texOffset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti…
/external/swiftshader/src/Shader/
DSamplerCore.hpp86 Short4 address(Float4 &uw, AddressingMode addressingMode, Pointer<Byte>& mipmap);
87 …e>& mipmap, Float4 &texOffset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti…
DSamplerCore.cpp2296 Short4 SamplerCore::address(Float4 &uw, AddressingMode addressingMode, Pointer<Byte> &mipmap) in address() argument
2298 if(addressingMode == ADDRESSING_LAYER && state.textureType != TEXTURE_2D_ARRAY) in address()
2302 else if(addressingMode == ADDRESSING_LAYER && state.textureType == TEXTURE_2D_ARRAY) in address()
2306 else if(addressingMode == ADDRESSING_CLAMP || addressingMode == ADDRESSING_BORDER) in address()
2312 else if(addressingMode == ADDRESSING_MIRROR) in address()
2321 else if(addressingMode == ADDRESSING_MIRRORONCE) in address()
2338 …e> &mipmap, Float4 &texOffset, Int4 &filter, int whd, AddressingMode addressingMode, SamplerFuncti… in address() argument
2340 if(addressingMode == ADDRESSING_LAYER && state.textureType != TEXTURE_2D_ARRAY) in address()
2350 …xyz0 = Min(Max(((function.option == Offset) && (addressingMode != ADDRESSING_LAYER)) ? As<Int4>(uv… in address()
2352 …else if(addressingMode == ADDRESSING_LAYER && state.textureType == TEXTURE_2D_ARRAY) // Note: Of… in address()
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