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Searched refs:adjustedDivisor (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DVertexArrayGL.cpp299 GLuint adjustedDivisor = GetAdjustedDivisor(mAppliedNumViews, binding.getDivisor()); in computeStreamingAttributeSizes() local
301 typeSize * ComputeVertexBindingElementCount(adjustedDivisor, indexRange.vertexCount(), in computeStreamingAttributeSizes()
365 GLuint adjustedDivisor = GetAdjustedDivisor(mAppliedNumViews, binding.getDivisor()); in streamAttributes() local
367 adjustedDivisor, indexRange.vertexCount(), instanceCount); in streamAttributes()
374 const size_t firstIndex = adjustedDivisor == 0 ? indexRange.start : 0; in streamAttributes()
619 GLuint adjustedDivisor = in updateBindingDivisor() local
621 if (mAppliedBindings[bindingIndex].getDivisor() == adjustedDivisor) in updateBindingDivisor()
628 mFunctions->vertexBindingDivisor(static_cast<GLuint>(bindingIndex), adjustedDivisor); in updateBindingDivisor()
634 mFunctions->vertexAttribDivisor(static_cast<GLuint>(bindingIndex), adjustedDivisor); in updateBindingDivisor()
637 mAppliedBindings[bindingIndex].setDivisor(adjustedDivisor); in updateBindingDivisor()