/external/angle/src/libANGLE/renderer/ |
D | load_functions_table_autogen.cpp | 3131 LoadFunctionMap GetLoadFunctionsMap(GLenum internalFormat, FormatID angleFormat) in GetLoadFunctionsMap() argument 3138 switch (angleFormat) in GetLoadFunctionsMap() 3149 switch (angleFormat) in GetLoadFunctionsMap() 3161 switch (angleFormat) in GetLoadFunctionsMap() 3171 switch (angleFormat) in GetLoadFunctionsMap() 3181 switch (angleFormat) in GetLoadFunctionsMap() 3196 switch (angleFormat) in GetLoadFunctionsMap() 3213 switch (angleFormat) in GetLoadFunctionsMap() 3226 switch (angleFormat) in GetLoadFunctionsMap() 3239 switch (angleFormat) in GetLoadFunctionsMap() [all …]
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D | load_functions_table.h | 17 rx::LoadFunctionMap GetLoadFunctionsMap(GLenum internalFormat, FormatID angleFormat);
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_format_utils.cpp | 227 const angle::Format &angleFormat = angle::Format::Get(formatID); in initialize() local 229 format.initialize(renderer, angleFormat); in initialize() 248 if (angleFormat.isBlock) in initialize() 354 const angle::Format &angleFormat = format.intendedFormat(); in MapSwizzleState() local 358 if (angleFormat.isLUMA()) in MapSwizzleState() 361 if (angleFormat.luminanceBits > 0) in MapSwizzleState() 364 swizzleA = (angleFormat.alphaBits > 0 ? GL_GREEN : GL_ONE); in MapSwizzleState() 378 if (angleFormat.hasDepthOrStencilBits()) in MapSwizzleState() 380 bool hasRed = angleFormat.depthBits > 0; in MapSwizzleState() 394 if (!angleFormat.isBlock) in MapSwizzleState() [all …]
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D | vk_format_utils.h | 93 void initialize(RendererVk *renderer, const angle::Format &angleFormat);
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D | vk_helpers.cpp | 2458 const angle::Format &angleFormat = mFormat->intendedFormat(); in clear() local 2459 bool isDepthStencil = angleFormat.depthBits > 0 || angleFormat.stencilBits > 0; in clear() 3489 const angle::Format &angleFormat = GetFormatFromFormatType(format, type); in GetReadPixelsParams() local 3491 *paramsOut = PackPixelsParams(clippedArea, angleFormat, outputPitch, packState.reverseRowOrder, in GetReadPixelsParams() 3505 const angle::Format &angleFormat = GetFormatFromFormatType(format, type); in readPixelsForGetImage() local 3508 if (angleFormat.redBits > 0 || angleFormat.blueBits > 0 || angleFormat.greenBits > 0 || in readPixelsForGetImage() 3509 angleFormat.alphaBits > 0) in readPixelsForGetImage() 3515 if (angleFormat.depthBits > 0) in readPixelsForGetImage() 3519 if (angleFormat.stencilBits > 0) in readPixelsForGetImage() 3521 ASSERT(angleFormat.depthBits == 0); in readPixelsForGetImage()
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D | VertexArrayVk.cpp | 32 const angle::Format &angleFormat, in BindingIsAligned() argument 37 GLuint mask = angleFormat.componentAlignmentMask; in BindingIsAligned() 47 unsigned int formatSize = angleFormat.pixelBytes; in BindingIsAligned()
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D | vk_cache_utils.cpp | 732 const angle::Format &angleFormat = format.intendedFormat(); in initializePipeline() local 736 GetVertexAttributeComponentType(angleFormat.isPureInt(), angleFormat.vertexAttribType); in initializePipeline()
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D | TextureVk.cpp | 1084 const angle::Format &angleFormat = mImage->getFormat().actualImageFormat(); in generateMipmapsWithCPU() local 1085 GLuint sourceRowPitch = baseLevelExtents.width * angleFormat.pixelBytes; in generateMipmapsWithCPU() 1097 contextVk, angleFormat, layer, mState.getEffectiveBaseLevel() + 1, in generateMipmapsWithCPU()
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D | vk_format_table_autogen.cpp | 25 void Format::initialize(RendererVk *renderer, const angle::Format &angleFormat) in initialize() argument 27 switch (angleFormat.id) in initialize()
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/external/angle/src/libANGLE/renderer/gl/wgl/ |
D | D3DTextureSurfaceWGL.cpp | 31 const angle::Format **angleFormat, in GetD3D11TextureInfo() argument 66 if (angleFormat) in GetD3D11TextureInfo() 68 *angleFormat = &d3d11_angle::GetFormat(textureDesc.Format); in GetD3D11TextureInfo() 105 const angle::Format **angleFormat, in GetD3D9TextureInfo() argument 134 if (angleFormat) in GetD3D9TextureInfo() 138 *angleFormat = &d3dFormatInfo.info(); in GetD3D9TextureInfo() 184 const angle::Format **angleFormat, in GetD3DTextureInfo() argument 195 return GetD3D11TextureInfo(buftype, texture11, width, height, angleFormat, object, in GetD3DTextureInfo() 200 return GetD3D9TextureInfo(buftype, texture9, width, height, angleFormat, object, in GetD3DTextureInfo() 221 return GetD3D11TextureInfo(buftype, texture11, width, height, angleFormat, object, device); in GetD3DTextureInfo()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | ExternalImageSiblingImpl11.cpp | 30 const angle::Format *angleFormat = nullptr; in initialize() local 32 &mWidth, &mHeight, &mSamples, &mFormat, &angleFormat)); in initialize() 37 mTexture.set(texture, d3d11::Format::Get(angleFormat->glInternalFormat, in initialize()
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D | Framebuffer11.cpp | 264 const angle::Format &angleFormat = GetFormatFromFormatType(format, type); in readPixelsImpl() local 265 PackPixelsParams packParams(area, angleFormat, static_cast<GLuint>(outputPitch), in readPixelsImpl() 384 const angle::Format &angleFormat = d3d11::Format::Get(sizedFormat, caps).format(); in getImplementationColorReadFormat() local 385 return gl::GetSizedInternalFormatInfo(angleFormat.fboImplementationInternalFormat); in getImplementationColorReadFormat()
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D | Renderer11.cpp | 1389 const angle::Format **angleFormat) const in getD3DTextureInfo() 1493 if (angleFormat) in getD3DTextureInfo() 1495 *angleFormat = textureAngleFormat; in getD3DTextureInfo() 3373 const angle::Format &angleFormat = GetFormatFromFormatType(format, type); in readFromAttachment() local 3376 PackPixelsParams packParams(safeArea, angleFormat, outputPitch, reverseRowOrder, packBuffer, 0); in readFromAttachment()
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D | Renderer11.h | 149 const angle::Format **angleFormat) const override;
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Framebuffer9.cpp | 394 const angle::Format &angleFormat = angle::Format::Get(d3dFormatInfo.formatID); in getImplementationColorReadFormat() local 395 return gl::GetSizedInternalFormatInfo(angleFormat.fboImplementationInternalFormat); in getImplementationColorReadFormat()
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D | Renderer9.h | 104 const angle::Format **angleFormat) const override;
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D | Renderer9.cpp | 729 const angle::Format **angleFormat) const in getD3DTextureInfo() 792 if (angleFormat) in getD3DTextureInfo() 795 *angleFormat = &d3dFormatInfo.info(); in getD3DTextureInfo()
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/external/angle/src/libANGLE/renderer/metal/ |
D | TextureMtl.mm | 706 const angle::Format &angleFormat = mFormat.actualAngleFormat(); 708 ANGLE_MTL_TRY(contextMtl, angleFormat.mipGenerationFunction); 718 size_t prevLevelRowPitch = angleFormat.pixelBytes * prevLevelWidth; 734 size_t dstRowPitch = angleFormat.pixelBytes * dstWidth; 744 angleFormat.mipGenerationFunction(prevLevelWidth, prevLevelHeight, 1, 749 ANGLE_TRY(UploadTextureContents(context, mNativeTexture, angleFormat,
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D | VertexArrayMtl.mm | 286 const angle::Format &angleFormat = mCurrentArrayBufferFormats[v]->actualAngleFormat(); 303 ASSERT((bufferOffset % angleFormat.pixelBytes) == 0);
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D | FrameBufferMtl.mm | 184 const angle::Format &angleFormat = GetFormatFromFormatType(format, type); 186 PackPixelsParams params(flippedArea, angleFormat, outputPitch, packState.reverseRowOrder,
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/external/angle/src/libANGLE/renderer/d3d/ |
D | RendererD3D.h | 189 const angle::Format **angleFormat) const = 0;
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