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Searched refs:applyBones (Results 1 – 15 of 15) sorted by relevance

/external/skqp/gm/
Dskinning.cpp151 sk_sp<SkVertices> vertices = fVertices->applyBones(copiedBones, in drawPermutations()
/external/skia/gm/
Dskinning.cpp156 sk_sp<SkVertices> vertices = fVertices->applyBones(copiedBones, in drawPermutations()
/external/skqp/include/core/
DSkVertices.h232 sk_sp<SkVertices> applyBones(const Bone bones[], int boneCount) const;
/external/skia/include/core/
DSkVertices.h232 sk_sp<SkVertices> applyBones(const Bone bones[], int boneCount) const;
/external/skqp/experimental/nima/
DNimaActor.cpp161 vertices = fVertices->applyBones(fBones.data(), fBones.size()); in render()
/external/skqp/experimental/canvaskit/
Dexterns.js468 CanvasKit.SkVertices.prototype.applyBones = function() {}; method in CanvasKit.SkVertices
Dinterface.js365 CanvasKit.SkVertices.prototype.applyBones = function(bones) { method in CanvasKit.SkVertices
Dcanvaskit_bindings.cpp912 return self.applyBones(bones, boneCount); in EMSCRIPTEN_BINDINGS()
/external/skia/src/core/
DSkVertices.cpp218 sk_sp<SkVertices> SkVertices::applyBones(const SkVertices::Bone bones[], int boneCount) const { in applyBones() function in SkVertices
/external/skqp/src/core/
DSkVertices.cpp218 sk_sp<SkVertices> SkVertices::applyBones(const SkVertices::Bone bones[], int boneCount) const { in applyBones() function in SkVertices
/external/skia/modules/canvaskit/
Dexterns.js805 CanvasKit.SkVertices.prototype.applyBones = function() {}; method in CanvasKit.SkVertices
Dinterface.js504 CanvasKit.SkVertices.prototype.applyBones = function(bones) { method in CanvasKit.SkVertices
Dcanvaskit_bindings.cpp1461 return self.applyBones(bones, boneCount); in EMSCRIPTEN_BINDINGS()
/external/skqp/src/gpu/ops/
DGrDrawVerticesOp.cpp58 mesh.fVertices = mesh.fVertices->applyBones(bones, boneCount); in GrDrawVerticesOp()
/external/skia/src/gpu/ops/
DGrDrawVerticesOp.cpp161 mesh.fVertices = mesh.fVertices->applyBones(bones, boneCount); in DrawVerticesOp()