Searched refs:arrayBufferGL (Results 1 – 1 of 1) sorted by relevance
502 const BufferGL *arrayBufferGL = GetImplAs<BufferGL>(arrayBuffer); in updateAttribPointer() local503 mStateManager->bindBuffer(gl::BufferBinding::Array, arrayBufferGL->getBufferID()); in updateAttribPointer()857 const BufferGL *arrayBufferGL = GetImplAs<BufferGL>(binding.getBuffer().get()); in validateState() local858 ASSERT(arrayBufferGL); in validateState()860 mFunctions, index, arrayBufferGL->getBufferID(), in validateState()