Searched refs:aszActiveEffectStrings (Results 1 – 2 of 2) sorted by relevance
363 CPVRTArray<CPVRTStringHash> &aszActiveEffectStrings);
884 …y<SPVRTPFXRenderPass*> &aRequiredRenderPasses, CPVRTArray<CPVRTStringHash> &aszActiveEffectStrings) in RetrieveRenderPassDependencies() argument895 for(ui = 0; ui < (unsigned int)aszActiveEffectStrings.GetSize(); ++ui) in RetrieveRenderPassDependencies()897 if(aszActiveEffectStrings[ui].String().empty()) in RetrieveRenderPassDependencies()906 if(aszActiveEffectStrings[ui] == m_psEffect[uj].Name) in RetrieveRenderPassDependencies()936 if(aszActiveEffectStrings[ui] != m_psEffect[uj].Name) in RetrieveRenderPassDependencies()