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Searched refs:atomicCounterCount (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fAtomicCounterTests.cpp90 : atomicCounterCount (0) in TestSpec()
100 int atomicCounterCount; member
208 DE_ASSERT(spec.atomicCounterCount > 2); in generateShaderSource()
215 src << "offset=" << (4 * spec.atomicCounterCount/2); in generateShaderSource()
242 src << " uint preGet[" << spec.threadCount * spec.atomicCounterCount * spec.callCount << "];\n"; in generateShaderSource()
245 …src << " uint increment[" << spec.threadCount * spec.atomicCounterCount * spec.callCount << "];\n"; in generateShaderSource()
248 …src << " uint decrement[" << spec.threadCount * spec.atomicCounterCount * spec.callCount << "];\n"; in generateShaderSource()
251 src << " uint postGet[" << spec.threadCount * spec.atomicCounterCount * spec.callCount << "];\n"; in generateShaderSource()
254 src << " uint get[" << spec.threadCount * spec.atomicCounterCount * spec.callCount << "];\n"; in generateShaderSource()
258 for (int counterNdx = 0; counterNdx < spec.atomicCounterCount; counterNdx++) in generateShaderSource()
[all …]
/external/angle/src/libANGLE/
DProgramLinkedResources.cpp361 unsigned int atomicCounterCount = 0; member
369 lhs.atomicCounterCount += rhs.atomicCounterCount; in operator +=()
506 mUniformCount.atomicCounterCount += (isAtomicCounter ? elementCount : 0); in visitNamedVariable()
990 if (shaderUniformCount.atomicCounterCount > in flattenUniformsAndCheckCapsForShader()
1032 unsigned int atomicCounterCount = 0; in checkMaxCombinedAtomicCounters() local
1037 atomicCounterCount += uniform.getBasicTypeElementCount(); in checkMaxCombinedAtomicCounters()
1038 if (atomicCounterCount > static_cast<GLuint>(caps.maxCombinedAtomicCounters)) in checkMaxCombinedAtomicCounters()
/external/angle/src/compiler/translator/
DTranslatorVulkan.cpp751 int atomicCounterCount = 0; in translateImpl() local
766 ++atomicCounterCount; in translateImpl()
857 if (atomicCounterCount > 0) in translateImpl()