/external/webrtc/webrtc/modules/audio_coding/neteq/ |
D | dtmf_tone_generator_unittest.cc | 73 for (int attenuation = 1; attenuation <= 36; attenuation += 5) { in TestAmplitudes() local 76 ss << "; attenuation " << attenuation; in TestAmplitudes() 78 ASSERT_EQ(0, tone_gen_.Init(fs_hz, event, attenuation)); in TestAmplitudes() 82 pow(10, -static_cast<double>(attenuation) / 20); in TestAmplitudes() 158 const int attenuation = 0; // Valid attenuation. in TEST() local 161 tone_gen.Init(fs, -1, attenuation)); in TEST() 164 tone_gen.Init(fs, 16, attenuation)); in TEST() 172 ASSERT_EQ(0, tone_gen.Init(fs, event, attenuation)); in TEST()
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D | dtmf_tone_generator.cc | 107 int DtmfToneGenerator::Init(int fs, int event, int attenuation) { in Init() argument 127 if (attenuation < 0 || attenuation > 36) { in Init() 135 amplitude_ = kAmplitude[attenuation]; in Init()
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D | dtmf_tone_generator.h | 31 virtual int Init(int fs, int event, int attenuation);
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/external/mesa3d/src/mesa/tnl/ |
D | t_vb_lighttmp.h | 117 GLfloat attenuation; in TAG() local 126 attenuation = light->_VP_inf_spot_attenuation; in TAG() 140 attenuation = 1.0F / (light->ConstantAttenuation + d * in TAG() 153 attenuation *= spot; in TAG() 158 if (attenuation < 1e-3F) in TAG() 166 ACC_SCALE_SCALAR_3V(sum[0], attenuation, light->_MatAmbient[0]); in TAG() 177 ACC_SCALE_SCALAR_3V( sum[1], attenuation, light->_MatAmbient[1]); in TAG() 186 ACC_SCALE_SCALAR_3V(sum[side], attenuation, contrib ); in TAG() 211 spec_coef *= attenuation; in TAG() 296 GLfloat attenuation; in TAG() local [all …]
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/external/autotest/server/cros/network/rf_switch/ |
D | rf_switch_unittest.py | 204 attenuation = 100 212 self.assertEquals(response, attenuation, 214 response, attenuation)) 220 attenuation = 100 227 self.mock_rf_switch.set_attenuation(ap, attenuation)
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D | rf_switch.py | 228 def set_attenuation(self, ap_enclosure, attenuation): argument 240 self.set_attenuation(x, attenuation) 246 bin_array = [int(x) for x in list('{0:07b}'.format(attenuation))]
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/external/mesa3d/src/mesa/main/ |
D | rastpos.c | 157 GLfloat attenuation = 1.0; in shade_rastpos() local 165 attenuation = light->_VP_inf_spot_attenuation; in shade_rastpos() 182 attenuation = 1.0F / (light->ConstantAttenuation + d * in shade_rastpos() 194 attenuation *= spot; in shade_rastpos() 199 if (attenuation < 1e-3F) in shade_rastpos() 205 ACC_SCALE_SCALAR_3V(diffuseColor, attenuation, light->_MatAmbient[0]); in shade_rastpos() 259 ACC_SCALE_SCALAR_3V( diffuseColor, attenuation, diffuseContrib ); in shade_rastpos() 260 ACC_SCALE_SCALAR_3V( specularColor, attenuation, specularContrib ); in shade_rastpos()
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D | ffvertex_prog.c | 933 struct ureg attenuation = register_param3(p, STATE_LIGHT, i, in calculate_light_attenuation() local 950 emit_op2(p, OPCODE_POW, spot, 0, spot, swizzle1(attenuation, W)); in calculate_light_attenuation() 969 emit_op2(p, OPCODE_DP3, dist, 0, attenuation, dist); in calculate_light_attenuation()
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/external/webrtc/webrtc/modules/audio_coding/neteq/mock/ |
D | mock_dtmf_tone_generator.h | 25 int(int fs, int event, int attenuation));
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/external/autotest/server/site_tests/network_WiFi_AttenuatedPerf/ |
D | control.ht40_ch001 | 15 attenuation levels.
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D | control.ht40_ch153 | 15 attenuation levels.
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D | control.ht40_ch006 | 15 attenuation levels.
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D | control.ht40_ch011 | 15 attenuation levels.
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D | control.ht40_ch044 | 15 attenuation levels.
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D | control.vht40_ch060 | 15 attenuation levels.
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D | control.vht40_ch036 | 15 attenuation levels.
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D | control.vht40_ch157 | 15 attenuation levels.
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D | control.vht40_ch149 | 15 attenuation levels.
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D | control.vht80_ch042 | 15 attenuation levels.
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D | control.vht80_ch155 | 15 attenuation levels.
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/external/kernel-headers/original/uapi/sound/ |
D | sfnt_info.h | 137 unsigned char attenuation; /* attenuation (0.375dB) */ member
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/external/mesa3d/docs/relnotes/ |
D | 7.0.rst | 44 - Fixed point size attenuation problem (bug 11042)
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D | 6.4.rst | 54 - fixed a number of point size attenuation/fade bugs
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/external/libopus/celt/ |
D | celt_decoder.c | 618 opus_val16 attenuation; in celt_decode_lost() local 716 attenuation = MULT16_16_Q15(fade, decay); in celt_decode_lost() 722 attenuation = MULT16_16_Q15(attenuation, decay); in celt_decode_lost() 725 SHL32(EXTEND32(MULT16_16_Q15(attenuation, in celt_decode_lost()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 184 light[i].attenuation = {1.0f, 0.0f, 0.0f}; in Context() 674 light[index].attenuation.constant = constant; in setLightAttenuationConstant() 679 light[index].attenuation.linear = linear; in setLightAttenuationLinear() 684 light[index].attenuation.quadratic = quadratic; in setLightAttenuationQuadratic() 1973 …device->setLightAttenuation(i, light[i].attenuation.constant, light[i].attenuation.linear, light[i… in applyState()
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