Searched refs:bName (Results 1 – 14 of 14) sorted by relevance
/external/angle/third_party/glslang/src/Test/baseResults/ |
D | web.comp.out | 13 OpName %bName "bName" 14 OpMemberName %bName 0 "size" 15 OpMemberName %bName 1 "count" 16 OpMemberName %bName 2 "data" 28 OpMemberDecorate %bName 0 Offset 0 29 OpMemberDecorate %bName 1 Offset 16 30 OpMemberDecorate %bName 2 Offset 32 31 OpDecorate %bName BufferBlock 52 %bName = OpTypeStruct %int %v3uint %_runtimearr_v4float 53 %_ptr_Uniform_bName = OpTypePointer Uniform %bName
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D | spv.dataOutIndirect.frag.out | 16 Name 16 "bName" 20 Decorate 16(bName) DescriptorSet 0 21 Decorate 16(bName) Binding 0 34 16(bName): 15(ptr) Variable Uniform 42 19: 18(ptr) AccessChain 16(bName) 17
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D | spv.matFun.vert.out | 29 Name 79 "bName" 46 Decorate 79(bName) DescriptorSet 0 47 Decorate 79(bName) Binding 0 76 79(bName): 78(ptr) Variable Uniform 88 84: 83(ptr) AccessChain 79(bName) 34 94 91: 90(ptr) AccessChain 79(bName) 39
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/external/deqp-deps/glslang/Test/baseResults/ |
D | web.comp.out | 13 OpName %bName "bName" 14 OpMemberName %bName 0 "size" 15 OpMemberName %bName 1 "count" 16 OpMemberName %bName 2 "data" 28 OpMemberDecorate %bName 0 Offset 0 29 OpMemberDecorate %bName 1 Offset 16 30 OpMemberDecorate %bName 2 Offset 32 31 OpDecorate %bName BufferBlock 52 %bName = OpTypeStruct %int %v3uint %_runtimearr_v4float 53 %_ptr_Uniform_bName = OpTypePointer Uniform %bName
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D | spv.dataOutIndirect.frag.out | 16 Name 16 "bName" 20 Decorate 16(bName) DescriptorSet 0 21 Decorate 16(bName) Binding 0 34 16(bName): 15(ptr) Variable Uniform 42 19: 18(ptr) AccessChain 16(bName) 17
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D | spv.matFun.vert.out | 29 Name 79 "bName" 46 Decorate 79(bName) DescriptorSet 0 47 Decorate 79(bName) Binding 0 76 79(bName): 78(ptr) Variable Uniform 88 84: 83(ptr) AccessChain 79(bName) 34 94 91: 90(ptr) AccessChain 79(bName) 39
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/external/deqp-deps/glslang/Test/ |
D | spv.matFun.vert | 6 } bName; 27 gl_Position = vec4(mxv(bName.m4, v3) + xf(bName.m3, v3), 1.0);
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D | spv.dataOutIndirect.frag | 7 uniform b { int i; } bName; 11 fcolor[bName.i] = Color;
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D | web.comp | 21 layout(binding = 0, set = 0) buffer bName {
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/external/angle/third_party/glslang/src/Test/ |
D | spv.matFun.vert | 6 } bName; 27 gl_Position = vec4(mxv(bName.m4, v3) + xf(bName.m3, v3), 1.0);
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D | spv.dataOutIndirect.frag | 7 uniform b { int i; } bName; 11 fcolor[bName.i] = Color;
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D | web.comp | 21 layout(binding = 0, set = 0) buffer bName {
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/external/icu/icu4c/source/tools/genrb/ |
D | wrtjava.cpp | 91 static const char* bName=NULL; variable 632 bName = (bundleName==NULL) ? "LocaleElements" : bundleName; in bundle_write_java() 635 uprv_strcpy(className, bName); in bundle_write_java()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTPFXParser.cpp | 2080 bool glslcode=0, glslfile=0, bName=0; in ParseShader() local 2141 if(bName) in ParseShader() 2156 bName = true; in ParseShader() 2245 if(!bName) in ParseShader() 2433 bool bName = false; in ParseEffect() local 2545 if(bName) in ParseEffect() 2559 bName = true; in ParseEffect() 2618 if(!bName) in ParseEffect()
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