Searched refs:base_element_count (Results 1 – 3 of 3) sorted by relevance
259 uint32_t base_element_count = 0; in ComponentsForVectorConstructionAreOK() local271 base_element_count++; in ComponentsForVectorConstructionAreOK()274 base_element_count += component_type->AsVector()->element_count(); in ComponentsForVectorConstructionAreOK()284 return base_element_count == vector_type.element_count(); in ComponentsForVectorConstructionAreOK()
251 uint32_t base_element_count = 0; in ComponentsForVectorConstructionAreOK() local263 base_element_count++; in ComponentsForVectorConstructionAreOK()266 base_element_count += component_type->AsVector()->element_count(); in ComponentsForVectorConstructionAreOK()276 return base_element_count == vector_type.element_count(); in ComponentsForVectorConstructionAreOK()