/external/angle/src/libANGLE/ |
D | capture_gles_2_0_params.cpp | 615 GLenum binaryformat, in CaptureShaderBinary_shadersPacked() argument 627 GLenum binaryformat, in CaptureShaderBinary_binary() argument
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D | capture_gles_2_0_autogen.h | 440 GLenum binaryformat, 1033 GLenum binaryformat, 1041 GLenum binaryformat,
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D | Context_gles_2_0_autogen.h | 134 void shaderBinary(GLsizei count, const ShaderProgramID *shadersPacked, GLenum binaryformat, \
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D | validationES2_autogen.h | 298 GLenum binaryformat,
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D | capture_gles_2_0_autogen.cpp | 1655 GLenum binaryformat, in CaptureShaderBinary() argument 1666 CaptureShaderBinary_shadersPacked(glState, isCallValid, count, shadersPacked, binaryformat, in CaptureShaderBinary() 1671 binaryformat); in CaptureShaderBinary() 1675 CaptureShaderBinary_binary(glState, isCallValid, count, shadersPacked, binaryformat, binary, in CaptureShaderBinary()
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/external/mesa3d/src/mesa/main/ |
D | shaderapi.h | 245 _mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat,
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D | shaderapi.c | 2311 _mesa_ShaderBinary(GLint n, const GLuint* shaders, GLenum binaryformat, in _mesa_ShaderBinary() argument 2349 if (binaryformat == GL_SHADER_BINARY_FORMAT_SPIR_V_ARB) { in _mesa_ShaderBinary()
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/external/angle/src/libGL/ |
D | entry_points_gl_4_1_autogen.cpp | 1930 GLenum binaryformat, in ShaderBinary() argument 1939 GLenumToString(GLenumGroup::DefaultGroup, binaryformat), (uintptr_t)binary, length); in ShaderBinary() 1947 ValidateShaderBinary(context, count, shadersPacked, binaryformat, binary, length)); in ShaderBinary() 1950 context->shaderBinary(count, shadersPacked, binaryformat, binary, length); in ShaderBinary() 1952 ANGLE_CAPTURE(ShaderBinary, isCallValid, context, count, shadersPacked, binaryformat, in ShaderBinary()
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D | entry_points_gl_4_1_autogen.h | 251 GLenum binaryformat,
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 480 … PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *bi… 623 …APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *bi…
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/external/angle/include/GLES2/ |
D | gl2.h | 480 … PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *bi… 623 …APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *bi…
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 480 … PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *bi… 623 …APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *bi…
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/external/angle/src/libGLESv2/ |
D | entry_points_gles_2_0_autogen.h | 210 GLenum binaryformat,
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D | entry_points_gles_2_0_autogen.cpp | 2248 GLenum binaryformat, in ShaderBinary() argument 2257 GLenumToString(GLenumGroup::DefaultGroup, binaryformat), (uintptr_t)binary, length); in ShaderBinary() 2265 ValidateShaderBinary(context, count, shadersPacked, binaryformat, binary, length)); in ShaderBinary() 2268 context->shaderBinary(count, shadersPacked, binaryformat, binary, length); in ShaderBinary() 2270 ANGLE_CAPTURE(ShaderBinary, isCallValid, context, count, shadersPacked, binaryformat, in ShaderBinary()
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/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 136 o glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GL…
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D | GLES3 Negative API Functions.txt | 214 o glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GL…
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/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.hpp | 147 …void glShaderBinary (int n, const deUint32* shaders, deUint32 binaryformat, const void* bi…
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 571 … GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* …
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.hpp | 169 …void (GL_APIENTRY *glShaderBinary)(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GL…
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D | entry_points.cpp | 711 GL_APICALL void GL_APIENTRY glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, c… in glShaderBinary() argument 713 return gl::ShaderBinary(n, shaders, binaryformat, binary, length); in glShaderBinary()
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D | entry_points.h | 149 …void GL_APIENTRY ShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid*…
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/external/angle/include/GLES3/ |
D | gl3.h | 480 … PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *bi… 623 …APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *bi…
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 480 … PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *bi… 623 …APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *bi…
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 480 … PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *bi… 623 …APIENTRY glShaderBinary (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *bi…
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 906 … GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* …
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