Home
last modified time | relevance | path

Searched refs:bindTextures (Results 1 – 23 of 23) sorted by relevance

/external/angle/src/libANGLE/
DContext_gl_4_4_autogen.h21 void bindTextures(GLuint first, GLsizei count, const GLuint *textures); \
DContext_gl.cpp2820 void Context::bindTextures(GLuint first, GLsizei count, const GLuint *textures) in bindTextures() function in gl::Context
/external/skia/src/gpu/mtl/
DGrMtlPipelineState.h53 void bindTextures(id<MTLRenderCommandEncoder> renderCmdEncoder);
DGrMtlOpsRenderPass.mm92 fActivePipelineState->bindTextures(fActiveRenderCmdEncoder);
115 fActivePipelineState->bindTextures(fActiveRenderCmdEncoder);
DGrMtlPipelineState.mm133 void GrMtlPipelineState::bindTextures(id<MTLRenderCommandEncoder> renderCmdEncoder) { function
/external/skia/src/gpu/gl/
DGrGLProgram.h127 void bindTextures(const GrPrimitiveProcessor&, const GrPipeline&,
DGrGLProgram.cpp103 void GrGLProgram::bindTextures(const GrPrimitiveProcessor& primProc, const GrPipeline& pipeline, in bindTextures() function in GrGLProgram
DGrGLGpu.cpp1848 fHWProgram->bindTextures(programInfo.primProc(), programInfo.pipeline(), primProcTextures); in flushGLState()
2396 fHWProgram->bindTextures(programInfo.primProc(), programInfo.pipeline(), in drawMeshes()
/external/deqp/external/openglcts/modules/gl/
Dgl4cMultiBindTests.cpp1897 gl.bindTextures(t_first, t_count, texture_ids); in iterate()
1924 gl.bindTextures(first, count, t_texture_ids); in iterate()
2032 gl.bindTextures(first, count, t_sampler_ids); in iterate()
2794 gl.bindTextures(0, max_textures, &texture_ids[0]); in iterate()
2815 gl.bindTextures(0, half_index, &t_texture_ids[0]); in iterate()
2834 gl.bindTextures(half_index, max_textures - half_index, 0); in iterate()
2864 gl.bindTextures(0, max_textures, &texture_ids[0]); in iterate()
2874 gl.bindTextures(0, max_textures, 0); in iterate()
3797 gl.bindTextures(0 /* first */, max_textures /* count */, &texture_ids[0]); in iterate()
4261 gl.bindTextures(0 /* first */, max_textures /* count */, &texture_ids[0]); in iterate()
/external/angle/src/libGL/
Dentry_points_gl_4_4_autogen.cpp141 context->bindTextures(first, count, textures); in BindTextures()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.hpp166 void bindTextures();
DDirect3DDevice8.cpp4343 bindTextures(); in bindData()
4704 void Direct3DDevice8::bindTextures() in bindTextures() function in D3D8::Direct3DDevice8
/external/swiftshader/src/D3D9/
DDirect3DDevice9.hpp199 void bindTextures();
DDirect3DDevice9.cpp5704 bindTextures(); in bindResources()
6035 void Direct3DDevice9::bindTextures() in bindTextures() function in D3D9::Direct3DDevice9
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl31 glBindTexturesFunc bindTextures; variable
DglwInitGL44.inl29 gl->bindTextures = (glBindTexturesFunc) loader->get("glBindTextures");
DglwInitGL45.inl30 gl->bindTextures = (glBindTexturesFunc) loader->get("glBindTextures");
DglwInitGL46.inl30 gl->bindTextures = (glBindTexturesFunc) loader->get("glBindTextures");
DglwImpl.inl212 gl->bindTextures(first, count, textures);
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp637 ASSIGN("glBindTextures", bindTextures); in initProcsDesktopGL()
1099 ASSIGN("glBindTextures", bindTextures); in initProcsDesktopGL()
3405 bindTextures = &glBindTexturesNULL; in initProcsDesktopGLNULL()
3865 bindTextures = &glBindTexturesNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h611 PFNGLBINDTEXTURESPROC bindTextures = nullptr; variable
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl31 gl->bindTextures = glBindTextures;
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl186 m_gl.bindTextures(first, count, textures);