Searched refs:blit_build_frag_tex_writedepth (Results 1 – 1 of 1) sorted by relevance
279 static GLuint blit_build_frag_tex_writedepth(struct vrend_blitter_ctx *blit_ctx, int tgsi_tex_targe… in blit_build_frag_tex_writedepth() function383 *shader = blit_build_frag_tex_writedepth(blit_ctx, tgsi_tex); in blit_get_frag_tex_writedepth()