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Searched refs:boundBuffer (Results 1 – 11 of 11) sorted by relevance

/external/angle/src/libANGLE/
DVertexArray.cpp273 Buffer *boundBuffer, in bindVertexBufferImpl() argument
284 const bool sameBuffer = oldBuffer == boundBuffer; in bindVertexBufferImpl()
294 observer->assignSubject(boundBuffer); in bindVertexBufferImpl()
304 binding->assignBuffer(boundBuffer); in bindVertexBufferImpl()
310 if (boundBuffer) in bindVertexBufferImpl()
312 boundBuffer->addRef(); in bindVertexBufferImpl()
313 boundBuffer->onNonTFBindingChanged(1); in bindVertexBufferImpl()
314 boundBuffer->addObserver(observer); in bindVertexBufferImpl()
316 bindingIndex, boundBuffer->isBoundForTransformFeedbackAndOtherUse()); in bindVertexBufferImpl()
318 updateCachedMappedArrayBuffers((boundBuffer->isMapped() == GL_TRUE), in bindVertexBufferImpl()
[all …]
DVertexArray.h189 Buffer *boundBuffer,
198 Buffer *boundBuffer,
212 Buffer *boundBuffer,
312 Buffer *boundBuffer,
328 Buffer *boundBuffer,
DState.h431 Buffer *boundBuffer, in setVertexAttribPointer() argument
438 mVertexArray->setVertexAttribPointer(context, attribNum, boundBuffer, size, type, in setVertexAttribPointer()
445 Buffer *boundBuffer, in setVertexAttribIPointer() argument
451 mVertexArray->setVertexAttribIPointer(context, attribNum, boundBuffer, size, type, stride, in setVertexAttribIPointer()
472 Buffer *boundBuffer,
DState.cpp1678 Buffer *boundBuffer, in bindVertexBuffer() argument
1682 getVertexArray()->bindVertexBuffer(context, bindingIndex, boundBuffer, offset, stride); in bindVertexBuffer()
/external/deqp/modules/gles3/functional/
Des3fIndexedStateQueryTests.cpp170 StateQueryMemoryWriteGuard<GLint> boundBuffer; in testTransformFeedback() local
171 glGetIntegeri_v(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, feedbackIndex[ndx], &boundBuffer); in testTransformFeedback()
172 boundBuffer.verifyValidity(m_testCtx); in testTransformFeedback()
173 checkIntEquals(m_testCtx, boundBuffer, feedbackBuffers[ndx]); in testTransformFeedback()
409 StateQueryMemoryWriteGuard<GLint> boundBuffer; in testUniformBuffers() local
410 glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, uniformIndices[ndx], &boundBuffer); in testUniformBuffers()
412 if (boundBuffer.verifyValidity(m_testCtx)) in testUniformBuffers()
413 checkIntEquals(m_testCtx, boundBuffer, buffers[ndx]); in testUniformBuffers()
/external/swiftshader/src/OpenGL/libGLESv2/
DVertexArray.cpp67 void VertexArray::setAttributeState(unsigned int attributeIndex, Buffer *boundBuffer, GLint size, G… in setAttributeState() argument
71 mVertexAttributes[attributeIndex].mBoundBuffer = boundBuffer; in setAttributeState()
DVertexArray.h40 void setAttributeState(unsigned int attributeIndex, Buffer *boundBuffer, GLint size, GLenum type,
DContext.h525 void setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum type,
DContext.cpp849 void Context::setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum … in setVertexAttribState() argument
852 …getCurrentVertexArray()->setAttributeState(attribNum, boundBuffer, size, type, normalized, pureInt… in setVertexAttribState()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h429 void setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum type,
DContext.cpp891 void Context::setVertexAttribState(unsigned int attribNum, Buffer *boundBuffer, GLint size, GLenum … in setVertexAttribState() argument
894 mState.vertexAttribute[attribNum].mBoundBuffer = boundBuffer; in setVertexAttribState()