/external/angle/src/libGL/ |
D | entry_points_gl_4_4_autogen.cpp | 41 const BufferID *buffersPacked = FromGL<const BufferID *>(buffers); in BindBuffersBase() local 44 ValidateBindBuffersBase(context, target, first, count, buffersPacked)); in BindBuffersBase() 47 context->bindBuffersBase(target, first, count, buffersPacked); in BindBuffersBase() 49 ANGLE_CAPTURE(BindBuffersBase, isCallValid, context, target, first, count, buffersPacked); in BindBuffersBase() 70 const BufferID *buffersPacked = FromGL<const BufferID *>(buffers); in BindBuffersRange() local 74 buffersPacked, offsets, sizes)); in BindBuffersRange() 77 context->bindBuffersRange(target, first, count, buffersPacked, offsets, sizes); in BindBuffersRange() 79 ANGLE_CAPTURE(BindBuffersRange, isCallValid, context, target, first, count, buffersPacked, in BindBuffersRange() 162 const BufferID *buffersPacked = FromGL<const BufferID *>(buffers); in BindVertexBuffers() local 166 ValidateBindVertexBuffers(context, first, count, buffersPacked, offsets, strides)); in BindVertexBuffers() [all …]
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D | entry_points_gl_1_5_autogen.cpp | 130 const BufferID *buffersPacked = FromGL<const BufferID *>(buffers); in DeleteBuffers() local 133 (context->skipValidation() || ValidateDeleteBuffers(context, n, buffersPacked)); in DeleteBuffers() 136 context->deleteBuffers(n, buffersPacked); in DeleteBuffers() 138 ANGLE_CAPTURE(DeleteBuffers, isCallValid, context, n, buffersPacked); in DeleteBuffers() 189 BufferID *buffersPacked = FromGL<BufferID *>(buffers); in GenBuffers() local 192 (context->skipValidation() || ValidateGenBuffers(context, n, buffersPacked)); in GenBuffers() 195 context->genBuffers(n, buffersPacked); in GenBuffers() 197 ANGLE_CAPTURE(GenBuffers, isCallValid, context, n, buffersPacked); in GenBuffers()
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D | entry_points_gl_4_5_autogen.cpp | 552 BufferID *buffersPacked = FromGL<BufferID *>(buffers); in CreateBuffers() local 555 (context->skipValidation() || ValidateCreateBuffers(context, n, buffersPacked)); in CreateBuffers() 558 context->createBuffers(n, buffersPacked); in CreateBuffers() 560 ANGLE_CAPTURE(CreateBuffers, isCallValid, context, n, buffersPacked); in CreateBuffers() 3218 const BufferID *buffersPacked = FromGL<const BufferID *>(buffers); in VertexArrayVertexBuffers() local 3222 buffersPacked, offsets, strides)); in VertexArrayVertexBuffers() 3225 context->vertexArrayVertexBuffers(vaobjPacked, first, count, buffersPacked, offsets, in VertexArrayVertexBuffers() 3229 buffersPacked, offsets, strides); in VertexArrayVertexBuffers()
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/external/angle/src/libANGLE/ |
D | Context_gl_4_4_autogen.h | 15 const BufferID *buffersPacked); \ 17 const BufferID *buffersPacked, const GLintptr *offsets, \ 22 void bindVertexBuffers(GLuint first, GLsizei count, const BufferID *buffersPacked, \
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D | validationGL44_autogen.h | 24 const BufferID *buffersPacked); 29 const BufferID *buffersPacked, 47 const BufferID *buffersPacked,
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D | Context_gles_2_0_autogen.h | 51 void deleteBuffers(GLsizei n, const BufferID *buffersPacked); \ 75 void genBuffers(GLsizei n, BufferID *buffersPacked); \
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D | Context_gl_4_5_autogen.h | 50 void createBuffers(GLsizei n, BufferID *buffersPacked); \ 205 const BufferID *buffersPacked, const GLintptr *offsets, \
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D | capture_gles_2_0_autogen.h | 153 const BufferID *buffersPacked); 217 BufferID *buffersPacked); 727 const BufferID *buffersPacked, 754 BufferID *buffersPacked,
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D | validationES2_autogen.h | 114 bool ValidateDeleteBuffers(const Context *context, GLsizei n, const BufferID *buffersPacked); 157 bool ValidateGenBuffers(const Context *context, GLsizei n, const BufferID *buffersPacked);
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D | validationGL45_autogen.h | 135 bool ValidateCreateBuffers(const Context *context, GLsizei n, const BufferID *buffersPacked); 605 const BufferID *buffersPacked,
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D | Context_gles_ext_autogen.h | 348 const BufferID *buffersPacked, GLuint numTextureBarriers, \ 351 const BufferID *buffersPacked, GLuint numTextureBarriers, \
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D | capture_gles_ext_autogen.h | 1201 const BufferID *buffersPacked, 1209 const BufferID *buffersPacked, 3336 const BufferID *buffersPacked, 3345 const BufferID *buffersPacked, 3354 const BufferID *buffersPacked, 3363 const BufferID *buffersPacked, 3372 const BufferID *buffersPacked, 3381 const BufferID *buffersPacked,
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D | capture_gles_2_0_autogen.cpp | 472 const BufferID *buffersPacked) in CaptureDeleteBuffers() argument 479 InitParamValue(ParamType::TBufferIDConstPointer, buffersPacked, &buffersPackedParam.value); in CaptureDeleteBuffers() 480 CaptureDeleteBuffers_buffersPacked(glState, isCallValid, n, buffersPacked, &buffersPackedParam); in CaptureDeleteBuffers() 745 BufferID *buffersPacked) in CaptureGenBuffers() argument 752 InitParamValue(ParamType::TBufferIDPointer, buffersPacked, &buffersPackedParam.value); in CaptureGenBuffers() 753 CaptureGenBuffers_buffersPacked(glState, isCallValid, n, buffersPacked, &buffersPackedParam); in CaptureGenBuffers()
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D | validationESEXT_autogen.h | 982 const BufferID *buffersPacked, 989 const BufferID *buffersPacked,
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D | capture_gles_ext_autogen.cpp | 4039 const BufferID *buffersPacked, in CaptureSignalSemaphoreEXT() argument 4050 InitParamValue(ParamType::TBufferIDConstPointer, buffersPacked, &buffersPackedParam.value); in CaptureSignalSemaphoreEXT() 4052 numBufferBarriers, buffersPacked, numTextureBarriers, in CaptureSignalSemaphoreEXT() 4061 numBufferBarriers, buffersPacked, numTextureBarriers, in CaptureSignalSemaphoreEXT() 4068 buffersPacked, numTextureBarriers, texturesPacked, in CaptureSignalSemaphoreEXT() 4079 const BufferID *buffersPacked, in CaptureWaitSemaphoreEXT() argument 4090 InitParamValue(ParamType::TBufferIDConstPointer, buffersPacked, &buffersPackedParam.value); in CaptureWaitSemaphoreEXT() 4092 buffersPacked, numTextureBarriers, texturesPacked, in CaptureWaitSemaphoreEXT() 4101 buffersPacked, numTextureBarriers, texturesPacked, in CaptureWaitSemaphoreEXT() 4108 buffersPacked, numTextureBarriers, texturesPacked, in CaptureWaitSemaphoreEXT()
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/external/angle/src/libGLESv2/ |
D | entry_points_gles_2_0_autogen.cpp | 689 const BufferID *buffersPacked = FromGL<const BufferID *>(buffers); in DeleteBuffers() local 692 (context->skipValidation() || ValidateDeleteBuffers(context, n, buffersPacked)); in DeleteBuffers() 695 context->deleteBuffers(n, buffersPacked); in DeleteBuffers() 697 ANGLE_CAPTURE(DeleteBuffers, isCallValid, context, n, buffersPacked); in DeleteBuffers() 1115 BufferID *buffersPacked = FromGL<BufferID *>(buffers); in GenBuffers() local 1118 (context->skipValidation() || ValidateGenBuffers(context, n, buffersPacked)); in GenBuffers() 1121 context->genBuffers(n, buffersPacked); in GenBuffers() 1123 ANGLE_CAPTURE(GenBuffers, isCallValid, context, n, buffersPacked); in GenBuffers()
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D | entry_points_gles_ext_autogen.cpp | 4735 const BufferID *buffersPacked = FromGL<const BufferID *>(buffers); in SignalSemaphoreEXT() local 4740 ValidateSignalSemaphoreEXT(context, semaphorePacked, numBufferBarriers, buffersPacked, in SignalSemaphoreEXT() 4744 context->signalSemaphore(semaphorePacked, numBufferBarriers, buffersPacked, in SignalSemaphoreEXT() 4748 buffersPacked, numTextureBarriers, texturesPacked, dstLayouts); in SignalSemaphoreEXT() 4771 const BufferID *buffersPacked = FromGL<const BufferID *>(buffers); in WaitSemaphoreEXT() local 4776 ValidateWaitSemaphoreEXT(context, semaphorePacked, numBufferBarriers, buffersPacked, in WaitSemaphoreEXT() 4780 context->waitSemaphore(semaphorePacked, numBufferBarriers, buffersPacked, in WaitSemaphoreEXT() 4784 buffersPacked, numTextureBarriers, texturesPacked, srcLayouts); in WaitSemaphoreEXT() 9893 const BufferID *buffersPacked = FromGL<const BufferID *>(buffers); in DeleteBuffersContextANGLE() local 9896 (context->skipValidation() || ValidateDeleteBuffers(context, n, buffersPacked)); in DeleteBuffersContextANGLE() [all …]
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