Searched refs:byteWidth (Results 1 – 6 of 6) sorted by relevance
336 void InitConstantBufferDesc(D3D11_BUFFER_DESC *constantBufferDescription, size_t byteWidth);
2481 void InitConstantBufferDesc(D3D11_BUFFER_DESC *constantBufferDescription, size_t byteWidth) in InitConstantBufferDesc() argument2483 constantBufferDescription->ByteWidth = static_cast<UINT>(byteWidth); in InitConstantBufferDesc()
3660 context, static_cast<unsigned int>(uniformBufferOffset), cache.byteWidth, in syncUniformBuffersForShader()
117 unsigned int byteWidth; member
2299 cacheUseSB.byteWidth = uniformBlock.mByteWidths[shaderType]; in updateUniformBufferCache()
2598 size_t byteWidth = expectedOutputs[resultIndex].getByteSize(); in checkMixedFloats() local2599 allResultsAreCorrect &= compareMap.at(byteWidth)(expectedBytes, outputAllocs[resultIndex], log); in checkMixedFloats()