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Searched refs:byteWidth (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.h336 void InitConstantBufferDesc(D3D11_BUFFER_DESC *constantBufferDescription, size_t byteWidth);
Drenderer11_utils.cpp2481 void InitConstantBufferDesc(D3D11_BUFFER_DESC *constantBufferDescription, size_t byteWidth) in InitConstantBufferDesc() argument
2483 constantBufferDescription->ByteWidth = static_cast<UINT>(byteWidth); in InitConstantBufferDesc()
DStateManager11.cpp3660 context, static_cast<unsigned int>(uniformBufferOffset), cache.byteWidth, in syncUniformBuffersForShader()
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.h117 unsigned int byteWidth; member
DProgramD3D.cpp2299 cacheUseSB.byteWidth = uniformBlock.mByteWidths[shaderType]; in updateUniformBufferCache()
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmFloatControlsTests.cpp2598 size_t byteWidth = expectedOutputs[resultIndex].getByteSize(); in checkMixedFloats() local
2599 allResultsAreCorrect &= compareMap.at(byteWidth)(expectedBytes, outputAllocs[resultIndex], log); in checkMixedFloats()