Searched refs:bytecode_array_writer_ (Results 1 – 2 of 2) sorted by relevance
55 bytecode_array_writer_(zone, &constant_array_builder_, in BytecodeArrayBuilder()100 return bytecode_array_writer_.ToBytecodeArray( in ToBytecodeArray()114 return bytecode_array_writer_.CheckBytecodeMatches(bytecode); in CheckBytecodeMatches()123 return bytecode_array_writer_.ToSourcePositionTable(isolate); in ToSourcePositionTable()172 bytecode_array_writer_.Write(node); in Write()177 bytecode_array_writer_.WriteJump(node, label); in WriteJump()183 bytecode_array_writer_.WriteJumpLoop(node, loop_header); in WriteJumpLoop()189 bytecode_array_writer_.WriteSwitch(node, jump_table); in WriteSwitch()1108 bytecode_array_writer_.BindLabel(label); in Bind()1117 bytecode_array_writer_.BindLoopHeader(loop_header); in Bind()[all …]
548 return bytecode_array_writer_.RemainderOfBlockIsDead(); in RemainderOfBlockIsDead()626 return &bytecode_array_writer_; in bytecode_array_writer()646 BytecodeArrayWriter bytecode_array_writer_; variable