D | demo.c | 972 float eX, eY, eZ, cX, cY, cZ; in camTrack() local 996 cX = lerp[0]; in camTrack() 999 eX = cX - (float)cos(lerp[3]) * dist; in camTrack() 1008 cX = eX + (float)cos(lerp[3]); in camTrack() 1012 gluLookAt(eX, eY, eZ, cX, cY, cZ, 0, 0, 1); in camTrack()
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