Searched refs:cacheFileIndex (Results 1 – 1 of 1) sorted by relevance
179 map<deUint32, vector<deUint32> > cacheFileIndex; variable211 if (ok) cacheFileIndex[hash].push_back(offset); in shaderCacheFirstRunCheck()258 if (cacheFileIndex.count(hash) == 0) in shadercacheLoad()266 for (i = 0; i < cacheFileIndex[hash].size(); i++) in shadercacheLoad()268 if (ok) ok = fseek(file, cacheFileIndex[hash][i], SEEK_SET) == 0; in shadercacheLoad()320 if (cacheFileIndex[hash].size()) in shadercacheSave()329 for (i = 0; i < cacheFileIndex[hash].size(); i++) in shadercacheSave()333 if (ok) ok = fseek(file, cacheFileIndex[hash][i], SEEK_SET) == 0; in shadercacheSave()387 cacheFileIndex[hash].push_back(offset); in shadercacheSave()