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Searched refs:cantUnderflow (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Renderer/
DTextureStage.hpp118 unsigned int cantUnderflow : 1; member
DTextureStage.cpp85 state.cantUnderflow = sampler->hasUnsignedTexture() || !usesTexture(); in textureStageState()
/external/swiftshader/src/Shader/
DPixelPipeline.cpp1026 if(state.textureStage[stage].cantUnderflow) in blendTexture()
1067 if(state.textureStage[stage].cantUnderflow) in blendTexture()