Searched refs:cantUnderflow (Results 1 – 3 of 3) sorted by relevance
118 unsigned int cantUnderflow : 1; member
85 state.cantUnderflow = sampler->hasUnsignedTexture() || !usesTexture(); in textureStageState()
1026 if(state.textureStage[stage].cantUnderflow) in blendTexture()1067 if(state.textureStage[stage].cantUnderflow) in blendTexture()