Searched refs:capturedSource (Results 1 – 1 of 1) sorted by relevance
2308 const std::string &capturedSource = foundSources->second; in CaptureMidExecutionSetup() local2310 if (capturedSource != shaderSource) in CaptureMidExecutionSetup()2312 ASSERT(!capturedSource.empty()); in CaptureMidExecutionSetup()2313 sourcePointer = capturedSource.c_str(); in CaptureMidExecutionSetup()