Searched refs:checkedBlockHeight (Results 1 – 1 of 1) sorted by relevance
1278 CheckedNumeric<GLuint> checkedBlockHeight(compressedBlockHeight); in computeDepthPitch() local1279 rowCount = (pixelsHeight + checkedBlockHeight - 1u) / checkedBlockHeight; in computeDepthPitch()1313 CheckedNumeric<GLuint> checkedBlockHeight(compressedBlockHeight); in computeCompressedImageSize() local1317 auto numBlocksHigh = (checkedHeight + checkedBlockHeight - 1u) / checkedBlockHeight; in computeCompressedImageSize()